It really kinda depends on what you want to do in the game. I’m pretty sure some players just live in a hole in the ground and mainly just hunt and sell the loot, or just sit in a machine room and forge all day :stuck_out_tongue:
but yeah generally people (if they have more than one character) will have a crafter as well as their main which could be a gatherer, hunter or builder etc.
if you do end up crafting then what I do and recommend is burying the machines in the floor and have storage above so you don’t have to go anywhere to grab some more ingredients. another advantage of having machines in the floor is that you can’t accidentally get hurt from walking into the coil beams (or stray critters walking into it) --as long as the floor underneath is low enough or enclosed… also if you chisel the floor around the machine with a bevel chisel then you can access all of the coils from above the floor!


and down below I chiselled the top layer of the gem blocks so that you can walk under the spark cords :wink:

Also with your first character, it is totally reasonable to take a few crafting skills to get started but once you have enough cubits to buy another character slot you can then start splitting up the crafting skills and such. you get a few cleanse points to swap out skills.
Oh! you also get free skill page resets up until level 20 so feel free to use those and save your individual cleanse points for later.

As far as your structure though, if you don’t want to build at all, there is nothing stopping you from just having your beacon underground and then just expanding as you need more storage or whatever. just make sure to claim more plots than you need around you so that you can expand in case the city surrounds you :stuck_out_tongue: . or at least where you plan to expand.

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