I’m not sure if this is a data bug, or whether I’m misinterpreting values. All worlds except chill worlds have atmosphere (and water) colors repesented as triple of 0.0-1.0 floats. I’m assuming rgb values.
However, the two chill planets (Alnitans, Houchus I) have out of bounds blue components (if rgb):
atmosphereColor: [0,0.630823016166687,1.2297309637069702]
Might be causing odd behavior/tinting? (Does it clamp/normalize?)