Yes! We definitely intend to localise the game. Our first step will be REFIGS (Russian, English, French, Italian, German, Spanish), but we're also planning to support a range of Asian languages. With community support we can definitely go even wider.
Also - to address some of the comments questioning if localisation is necessary - there is a lot of data out there that shows that localised games perform better with localisation. This is especially important for younger players who can be put off because they're still learning other languages at school. So if we want broad appeal, and demonstrate that we're welcoming to a wide variety it's important.
Relatively speak localisation isn't expensive - particularly for OO where the game isn't particularly language or text intensive.
We may even localise the game into Australian just to keep @Squidgy happy...