You can always send a message to @Leahlemoncakes and she will let you know if its ok or not
I will disagree and until the developers state there are exceptions where bypassing the statement James clearly made is ok, I will continue to disagree. By your logic he could build a farm that circles the planet and since it is not a road it is ok. He is not reserving anything and it is not a road but a farm. I do believe that is why James specifically stated sprawling builds. But in any case, the OP should not have a problem as he is not needing to get longer but only wider.
No because that is exactly what’s stated you can’t do. And at no point am I suggesting that. If youre going to make speculations about someone’s intent then you could just as easily say I’m separating the beacon for a build you intend to give others perms on.
You could separate each crop if you wanted to give certain people perms to farm specific crops for a public/guild farm. If I want to separate part of your base to let someone else use it. Is that not allowed?
So NO you can’t build a farm around the world. But yes you can add beacons to your build and separate your build. I have never heard anything about you have to build in one beacon.
Sure it is allowed. . and I never said you could not. what they have said and I repeated is that using beacons to bypass the compactness is not allowed. So using beacons to extend a build in a single direction could end up being seen as an abuse. Intention or type of build has nothing to do with it because then you have the developers having to determine the intention of every build. If you have 100 mostly square beacons that are arranged in what is still mostly a square then you meet all the compactness requirements. My point is if I have 100 mostly square beacons that run east to west in a way that as a single beacon would not be allowed, you might end up in a conversation with the developers as you have abused the system and again intention has nothing to do with it.
Yeah again not what I was suggesting. Putting one beacon on one side or the other is not doing what you’re suggesting. And making up a “what if” scenarios is not something I’m going to take part in.
Even if his build kept an overall compactness of 22, it would still be ok. So all of this is not really a problem and a little pointless.
What you can do is to keep expanding like you wanted to, while trying to expand in a more “even” way to try to keep a better ratio of long/wide. But it should be fine
The system prefers a more dense/squarish overall shape, over a long squiggly one or one with long roads leading away from it.
As long as your compactness is above zero - as others have mentioned - you’re fine. If you can’t place a plot one day, you might have to add more plots within your space to raise the compactness.
I got a mining strip on McRib in the lava layers long before compactness. When compactness went live, I was far under zero with my 1-wide 2 high, and very long strip. I had to get a friend to help by plotting next to me. Now 5 wide I am still seeing under 30 compactness. I have no plots more to widen it, and I havent had time to work on my mining strip to comply to the new rules…
I am thinking of making some plotting in the air, because i dont want to plot the existing land (I want it reserved so I can mine for diamonds with cover from hostile mobs.
compactness considers the horizontal space plotted, not the vertical.
Dear devs, About my Mc Rib mine, I’ve had higher gaming interests, so altering my Mc Rib mine has been put on the backburner, but I havent forgotten about it. I hope my “Lava Tube” is ok. I want just one straight line for my Coal and Gem needs, without hostiles.
Like the others said 22 is still good. 0 and - is the problem zone.
As you eventually plot further keep in mind to go from one side to the other and not plot at random. once it gets wider your number goes up.
Chances are you end up plotting more down the line anyway, like most of us end up doing most of the time .