Dialogue Animation - Gif Collection (warning - large post)

I’ve talked about a chat limit similar to Twitter, 140 characters (although we’ll look at what is a good limit for B<, could be more or less than that). Consider this is a cross platform PC/PS4 game and not everyone can type comfortably.

In general, shorter chat limits are probably more suitable for what we’re planning with Boundless. We focusing on simple, in-person conversations and some log-based chat for now. Once you’ve met a player, if you want to go in-depth or voice chat there’s many, many services out there like Mumble, Teamspeak, Discord (etc) and PS4 has it’s own integrated VOIP/chat system. Guilds almost always use their own comms system, so most will already be using something they’re comfortable with. It’d be a total waste of our time to try and replicate a service like that in game for 1.0. If there’s demand in a successful 1.0, I’m sure we’d consider it in the future for convenience. Rather spend that time on stat systems and combat features!

There’s nothing stopping you from retelling War and Peace, but it’ll be in segments – not all in one go.

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