Portal from the capitol Xewell to Keuhok.
I teleported to capitol and was pleased to see the shy portal hanging out. Went outside of the Cap beacon to take down my poor excuse for a shop, turned around and it was gone.
Oh so shy that one!
Portal from the capitol Xewell to Keuhok.
I teleported to capitol and was pleased to see the shy portal hanging out. Went outside of the Cap beacon to take down my poor excuse for a shop, turned around and it was gone.
Oh so shy that one!
Does the portal recover if you restart the game? Or is it permanently missing?
[Portals vanish if the game loses it’s connection to the remote server. The reconnect logic either has issues or simply doesn’t exit yet ]
It was still gone when I logged to post this and the went back. Currently servers down? asking for my password… was gonna check…
Let me sign-in and check it out…
Portal is there for me…
Shows for me as well.
Windows 10 preview x64.
nvidia 560 Ti, driver version 347.52.
Try leaving cap beacon and returning. …
mobile site rocks! Posting from work
I meant to ask, did the devs create the portal for you? Can I get one at some point?
@b00n the portal I was referencing was added by the Developers in update 88 http://oortonline.com/game-update-release-notes-88/
Though I do believe there are special circumstance portals placed by request.
I havent been yet myself but I think I read there were some here https://forum.oortonline.com/t/labyrinth-castle/272 perhaps @Xeverius could answer for certain.
Yet to be unlocked on the main site is a whole feature set on Portals and Warps.
Keep an eye for the the next voter survey, after Creatures I is fully funded
Yeah, I realized that portals are a feature that arent yet fully implemented, I would just like to link my area to others at some point thanks!
What is the status of the portal?
Is it working for you?
How consistently is it working?
@james On log in the portal was still not viable. when I got to the position of the above screenshot, the portal popped back in, with the associated audio. However in the chat box area, I did get a “Welcome to Keuhok” server message, without going through said portal.
You need to give the portal a chance to load. When you first start the game we prioritise loading the chunks for the world you’re currently in - over the chunks for the world you can see through a portal.
I would imagine that the portal has been there all along - but not yet loaded. If you look at the debugging in the top right - you will see metrics about how many chunks still need to be loaded.
We should really render a “closed portal” in place of a portal before it’s loaded enough chunks to be “opened” and live.
Think we’ve solved the problem here.
What about the erroneous, “welcome…” to a world you are not on server message?
When the game client connects to a server it displays a “Welcome” connection message.
So the game connects to World1 - it says welcome to World1.
The game then connects to World2 (to create the portal) and it says welcome to World2.
We just left it in - as it helps a little whilst debugging.
Excellent! thanks for the info.
I need to slow down!
Relax a little - enjoy the scenery.