Electricity in Oort

Im personally more for fountain blocks that spawns water, seems more neat to me, but the problem with this would be if there is no water in your beacon, you would need to use pipes outside of your beacon, which might mess with the World regen wont it?

not sure. it is a cool idea, also i still expect you to animate my pulsating power core idea, since you dragged me into this topic xD

not sure what to do about water, but i would love this for power.

https://forum.oortonline.com/t/electricity-in-oort/1495/16?u=zouls

Havn’t really read anything
but my 2 cents: :kissing_heart:

I think a system of power imbued fluids/gasses (perhaps liquid/vaporized gleam or Oort shards) could be piped as a kind of “steam power” to keep with the steam punk theme

i doubt that the game will have a steampunk theme mate, steampunk is kinda like this

i do love steampunk, but oort seems more like a standard fantasy/magic style game, which is why again i dont like power being called electricity, or gas or whatever. seems a bit out of place to me, if they do make it like industrialised then it might be a possiblity, but personally i would like to see them call it magic power or whatever.

EDIT: thinking back there was a huuuuge topic about what theme it should be on the old forums. cant find it though. @Thorbjorn42gbf here is something for you do if you are bored.

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One of our Oortian backers had a cool idea for this that I like. These “pipes” are not visible or collidable in the real word so you don’t have to clutter your house with electronics/magic/steam whatever. Instead, users have some sort of e-goggles that they can equip that allow them to see these pipes along with a matrix style transparent world (so you can see the pipes going through the world). In this view you can only select blocks that interact with “pipes” so you can easily place a pipe inside of a wall.

For the actual “electricity” stuff I am a fan of the common logic gate blocks and a CPU mini block that then has a 2D tile GUI with inputs and outputs. Probably something like this http://www.neuroproductions.be/logic-lab/. However, none of this stuff has been thought out or designed properly yet.

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that would definately be a way of doing it, also a nice way to not make it show up everywhere, hence not ruining immersion, i still think it would be cool if you could still make the block have visible power, like tron light running through it, but yeah.

thanks for commenting :smiley:

@DarkRepulsor your picture looks really nice but i think the bath and fountain is a little bit over the top^^

@Zouls Of course machinery like you posted wouldnt fit in Oort but somethink like that:

Or a factory themed crafting station:

Could fit in the Oort universy pretty well in my opinion.

@dave This idea also sounds neat but i think with that system a great opportunity for decoration elements (i really like this industrial/pipe type of decorations) would get lost.
A CPU mini block sounds amazing though^^

EDIT: What about a system where you can place blocks on pipes to hide them? (simmilar to how we hide pipes and wires in walls/the ground IRL)

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this is so funny, i scrapped the whole pipe system idea a long time ago thinking it wasnt going to fly with the community, now i come back and people think id be cool, maybe i should of kept those sketches :pensive: similar to zouls, except i draw a giant energy cube that would be able to connect to pipes inside the blocks, depending on the distance traveled you could have one giant energy block deep underground that could power your whole house, and when the power came off, you could just channel your own magic into the blocks and bam, power again :smile: maybe i still have some, i want in on this :laughing:

Insert “Howcouldthishappentome.wav”

The logic lab page remembers me about “the incredible machine”, an old game I knew for the old windows. It was great ;D …

But for making electricity and something like that a bit more easy, why not add generators that fill an area with energy (without the need for wires or pipes). and if you want to enlarge this area you can add hub-blocks, that (if supported with energy) give a new area to be filled. and everything in a connected field can communicate with other components

For example: You link some lamps with a generator and hubs and some switches. Then all the switches can switch on/off the gemerator and so all lamps are used by all switches. If you want to switch off only special lamps with each switch, then you link them directly to the lamps. That would be working with many different components, like in the logic lab :wink:

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