English.msgpack inconsistent key name

Tags: #<Tag:0x00007fb4de310f48>

So I’m doing a thing and noticed that some of the keys in the english.msgpack (I assume the other languages too) are wrong for the new quirks.

A trait normally has the following two keys:
GUI_TRAIT_FORGE_QUIRK_DRAINS_HUNGER_DESCRIPTION
GUI_TRAIT_FORGE_QUIRK_DRAINS_HUNGER_DESCRIPTION_SHORT

But for the weather ones, we have:
GUI_TRAIT_FORGE_QUIRK_FOG_WEATHER_DESCRIPTION
GUI_TRAIT_FORGE_QUIRK_FOG_WEATHER_SHORT

Notice that _DESCRIPTION is missing.

Now being completely upfront about this: I have no idea if this is breaking anything in the game as I’m not sure where these short descriptions actually get displayed (maybe the creative knowledge tab?) and it’s just inconveniencing me personally as I’m writing code to read the file and this is creating an anomoly that I have to code around. But yeah, figured I’d bring it up. Maybe it needs to be fixed, maybe it doesn’t :man_shrugging:

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I cant even see where the _SHORT versions are used…

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Hah, I see.
They were going to be pretty convenient for my purposes :laughing: