a few things I want to state at the beginning.
- I am not a native English speaker. Please make alllowance for some grammer or vocabulary mistakes.
- I like this game and I played for about a year. I witness that boundless is getting better, though it is not very fast.
- I will give you some advises, which are helpful I think. I really wish developers could consider them.
There is a miserable fact. Only a few amounts of people play this game. Average per day is 30-40. Like I mentioned in my title, I encouraged five friends to buy this game and they quickly gave up ( I am trying to promote this game). These friends are all minecraft players. At least you know they like sandbox games, but why boundless did not attract them.
They gave me feedback. They said:
- The process was too slow.
- Characters were ugly.
- There was nothing to do at the early time.
- They want to grow things.
5, they want more species.
slow leveling up is not a big problem, but the problem is nothing interesting to do. Just think about what you can do after you finish all machines. You cannot grow things and animals. building is also frustrating and very low EXP(one block jump, slow placing block speed, no grapple). Also, it is almost impossible for low level players to hunt after this updates(Creepy mobs aoe attacking). I did not mean this update is bad. It is just better now, but at the same time, low level players cannot hunt any more (before, I still could hunt using iron bows on level 3 or 4 planets). The result is that mining becomes the only way to level up. No one wants to stay underground forever, especially for people who do not experience the charm of this game at all.
Like I said, too much work needs to be done before you can experience the charm of this game. This is the biggest reason why boundless is unpopular.
some specific suggestions to promote this game below:
- Customize characters. Users can choose hair colors, eye shapes etc. ( this is a easy job, which would just take several days working)
- some animals and plants.( they can be useless, just some variety)
- contact with some famous youtubers who like sandbox games to make videos.(advertisement)
- much faster process at the early time. ( leveling-up speed, lifting up character attributes a little more). The most important thing is that you must attract people when they enter the game. Players need to pass the hard early time as soon as possible (maybe 2-3 times faster than now). Before they are interested in the game, you cannot screw them or they will be like my friends. Actually there were many beacons from others around my plots. They only had 2-3 machines and quickly quitted the game.
You can make the late time harder, but not the beginning. This is really really important if this game wants to attract more players and earn money. You have to let players experience its charm before experiencing its hardship.
Above are the suggestions about how to promote this game.
Below are some suggestions about how to improve it.
- more features can be added, like agriculture system (livestock,fishing,growing plants,crops and fruits). They are even not required to be meaningful and useful. More elements would enrich the worlds.
2.more detailed decoration blocks can be added, like window, fence, colorful lamps, chairs, flowerpots, buckets, clothing hangers and some other furnitures. Most of blocks are cubes now, which do not work well in inside decoration. Detailed decorations would make the building effects better. (These non-functional things are also easy to do)
imagine how hard they can be collected. Gem Slingbows are not bad, but other gem tools are disappointing. I prefer to use iron hammers, for the time I waste to collect gems cannot be made up by gem tools(They are broken too fast).
further suggestions ( not important in this topic)
- only a few colors.(color variety is not very good)
2.limits building styles and possibilities. Blocks in boundless have strong metal feelings( material variety is not good). They are not friendly to most of existing kinds of architecture. For a player who know architecture systematically, they are obviously not enough. I have taught myself architecture structure and style for 3 years( I built many asthetic things in minecraft). At the beginning, I was mad at the materials in Boundless, though I gradually got used to it. ( I acknowledge I have some tereotypes.)
European achitecture is almost impossible and it is even not easy to do a beautiful medieval house. so far I only saw one good style, which was the spawn city released on SP4( industry and steampunk).
Few blocks in minecraft are very good material for building(wool in minecraft for example). I hope similar things can be added in boundless. I think most potential players will be from minecraft and focus on building. If building blocks are not satisfactory, boundless would lose many players.
I dont want to see one day boundless closes its server. This game needs more players and more money.
I hope the post is helpful. I dont know if I can @ developers. someone can help me?