Forge Buffs - now outdated, I made a newer thread

Point Cost for each level (for boons, defects and quirks)


Level Point Cost
1 100
2 150
3 300
4 600
5 1000
6 1500
7 2000
8 3000
9 4000
10 5000

NB: This applies unless otherwise specified

Boons


Difficulty - icon_forge_difficulty

“Major Mastery Boon”
–>“Master faster with Major Mastery Boon! The Trait that reduces Difficulty required when using Forged Gear”

CATEGORY: Ease

 Applies to: 
* SLINGBOWS
* TOOLS
* BOMBS
* GRAPPLES
* SPANNERS
* CHISELS
Level Effect
1 Reduces mastery needed by 1
2 Reduces mastery needed by 2
3 Reduces mastery needed by 3
4 Reduces mastery needed by 4
5 Reduces mastery needed by 5
6 Reduces mastery needed by 6
7 Reduces mastery needed by 7
8 Reduces mastery needed by 8
9 Reduces mastery needed by 9
10 Reduces mastery needed by 10

Stamina Use - icon_forge_stamina_use

“Energy Saver Boon”
–>“Join the Energy saving initiative with Energy Saver Boon! The Gear Adjustment that reduces Energy lost with each use”

CATEGORY: Lightness

Applies to: 
* SLINGBOWS
* TOOLS
* BOMBS
* GRAPPLES
* SPANNERS
* CHISELS
Level Effect
1 Reduces energy used by 2
2 Reduces energy used by 4
3 Reduces energy used by 6
4 Reduces energy used by 8
5 Reduces energy used by 10
6 Reduces energy used by 12
7 Reduces energy used by 14
8 Reduces energy used by 16
9 Reduces energy used by 18
10 Reduces energy used by 20

Action Speed - icon_forge_stamina_use

“Busy Bee Boon”
–>“Don’t be a slow coach, gain Busy Bee Boon and increase the Speed at which you can use Gear Forged with this Trait”

CATEGORY: Lightness

 Applies to: 
* SLINGBOWS
* TOOLS
* BOMBS
* SPANNERS
* CHISELS
Level Effect
1 Increases action speed by 5
2 Increases action speed by 10
3 Increases action speed by 15
4 Increases action speed by 20
5 Increases action speed by 25
6 Increases action speed by 30
7 Increases action speed by 35
8 Increases action speed by 40
9 Increases action speed by 45
10 Increases action speed by 50

Critical Chance - icon_se_critical_chance

“Critically Lucky Boon”
–>“Beat the odds with the Boon that increases Critical Chance when using an Adjusted Weapon or Tool”

CATEGORY: Ease

 Applies to: 
* SLINGBOWS
* TOOLS
Level Effect
1 Increases critical chance by 5%
2 Increases critical chance by 10%
3 Increases critical chance by 15%
4 Increases critical chance by 20%
5 Increases critical chance by 25%
6 Increases critical chance by 30%
7 Increases critical chance by 35%
8 Increases critical chance by 40%
9 Increases critical chance by 45%
10 Increases critical chance by 50%

Critical Effect- icon_forge_critical_effect

“Hard Hitter Boon”
–>“Hit 'em harder with Boon that improves Critical Hit Damage when using a Weapon or Tool forged with this Trait”

CATEGORY: Effect

 Applies to: 
* SLINGBOWS
* TOOLS
Level Effect
1 Increases critical effect by 10%
2 Increases critical effect by 20%
3 Increases critical effect by 30%
4 Increases critical effect by 40%
5 Increases critical effect by 50%
6 Increases critical effect by 60%
7 Increases critical effect by 70%
8 Increases critical effect by 80%
9 Increases critical effect by 90%
10 Increases critical effect by 100%

Damage - icon_forge_damage

“Devastating Damage Boon”
–>“The two-way Damage Increaser. Gives Gear Forged with this Trait a % damage increase as well as adding an extra bit of damage”

CATEGORY: Effect

 Applies to: 
* SLINGBOWS
* TOOLS
* BOMBS
Level Effect
1 Adds 50 damage and increases damage by 10%
2 Adds 100 damage and increases damage by 10%
3 Adds 150 damage and increases damage by 20%
4 Adds 200 damage and increases damage by 20%
5 Adds 250 damage and increases damage by 30%
6 Adds 300 damage and increases damage by 30%
7 Adds 350 damage and increases damage by 40%
8 Adds 400 damage and increases damage by 40%
9 Adds 450 damage and increases damage by 50%
10 Adds 500 damage and increases damage by 50%

Durability - icon_forge_durability

“Heavy-duty Boon”
–>“Heavy-duty Boon, for Gear that doesn’t give in! Increases the Durability of Gear Forged with this Trait”

CATEGORY: Longevity

 Applies to: 
* SLINGBOWS
* TOOLS
* GRAPPLES
* SPANNERS
* CHISELS
Level Effect
1 Adds 200 durability
2 Adds 400 durability
3 Adds 600 durability
4 Adds 800 durability
5 Adds 1000 durability
6 Adds 1200 durability
7 Adds 1400 durability
8 Adds 1600 durability
9 Adds 1800 durability
10 Adds 2000 durability

Knockback - icon_forge_knockback

“Knockback Boon”
–>“Give your Bombs extra bang with Knockback Boon and increase Knockback distance when using Bombs Forged with this Trait”

CATEGORY: Effect

 Applies to: 
* BOMBS
Level Effect
1 Adds 2 knockback
2 Adds 4 knockback
3 Adds 6 knockback
4 Adds 8 knockback
5 Adds 10 knockback
6 Adds 12 knockback
7 Adds 14 knockback
8 Adds 16 knockback
9 Adds 18 knockback
10 Adds 20 knockback

Area of Effect - icon_forge_area_of_effect

“Bigger Boom Boon”
–>“Think big with the Bomb-boosting Boon that increases Area of Effect when using Bombs Forged with this Trait”

CATEGORY: Longevity

 Applies to: 
* BOMBS
Level Effect
1 Adds 0.3 to the radius?
2 Adds 0.6 to the radius?
3 Adds 0.9 to the radius?
4 Adds 1.2 to the radius?
5 Adds 1.5 to the radius?
6 Adds 1.8 to the radius?
7 Adds 2.1 to the radius?
8 Adds 2.4 to the radius?
9 Adds 2.7 to the radius?
10 Adds 3.0 to the radius?

Projectile Speed - icon_forge_projectile_speed

“Fly Fast Boon”
–>“It never hurts to be a little faster. Fly Fast Boon increases the Projectile Speed of Forge-enhanced Slingbows or Grapples”

CATEGORY: Longevity

 Applies to: 
* SLINGBOWS
* GRAPPLES
Level Effect
1 Adds 5m/s
2 Adds 10m/s
3 Adds 15m/s
4 Adds 20m/s
5 Adds 25m/s
6 Adds 30m/s
7 Adds 35m/s
8 Adds 40m/s
9 Adds 45m/s
10 Adds 50m/s

Reel Speed - icon_forge_reel_speed

“Reel Speedster Boon”
–>“Reel it in faster with the Boon that increases Forged Grapple Reel In Speed. Also increases Reel Out Speed”

CATEGORY: Effect

 Applies to: 
* GRAPPLES
Level Effect
1 Adds 5m/s to both
2 Adds 10m/s to both
3 Adds 15m/s to both
4 Adds 20m/s to both
5 Adds 25m/s to both
6 Adds 30m/s to both
7 Adds 35m/s to both
8 Adds 40m/s to both
9 Adds 45m/s to both
10 Adds 50m/s to both

Length - icon_forge_length

“Far Reaching Boon”
–>“Grapple further with Far Reaching Boon, the Trait that increases Forged Grapple Length”

CATEGORY: Special

 Applies to: 
* GRAPPLES
Level Effect
1 Adds 5m
2 Adds 10m
3 Adds 15m
4 Adds 20m
5 Adds 25m
6 Adds 30m
7 Adds 35m
8 Adds 40m
9 Adds 45m
10 Adds 50m

Range - icon_forge_range

“Long-Range Boon”
–>“Become a long-range sharpshooter with the Boon that increases Forged Slingbow Range”

CATEGORY: Longevity

 Applies to: 
* SLINGBOWS
Level Effect
1 Adds 5m
2 Adds 10m
3 Adds 15m
4 Adds 20m
5 Adds 25m
6 Adds 30m
7 Adds 35m
8 Adds 40m
9 Adds 45m
10 Adds 50m

Wear Removed Per Hit - icon_forge_wear_removed_per_hit

“Wear and Tear Boon”
–>“Repair Wear and tear with ease thanks to Wear Remover Boon the Trait that helps Forged Spanners remove extra wear”

CATEGORY: Effect

 Applies to: 
* SPANNERS

NB: This damage is the amount of wear removed.

Level Effect
1 Adds 100 damage and increases damage by 10%
2 Adds 200 damage and increases damage by 10%
3 Adds 300 damage and increases damage by 20%
4 Adds 400 damage and increases damage by 20%
5 Adds 500 damage and increases damage by 30%
6 Adds 600 damage and increases damage by 30%
7 Adds 700 damage and increases damage by 40%
8 Adds 800 damage and increases damage by 40%
9 Adds 900 damage and increases damage by 50%
10 Adds 1000 damage and increases damage by 50%

Glow - icon_forge_glow

“Glow Boon”
–>“Glow with the flow with Glow Boon. Allows Gear Forged with this Trait to emit a light”

CATEGORY: Glow

Applies to: 
* SLINGBOWS
* TOOLS
* BOMBS
* GRAPPLES
* SPANNERS
* CHISELS
Level Effect Specific cost
1 Sets light intensity to 1 and the radius to 6 300
2 Sets light intensity to 1.8 and the radius to 9 1000
3 Sets light intensity to 2.4 and the radius to 12 2000

Drop Attraction - icon_forge_drop_attraction

“Magnetic Collector Boon”
–>“Collect quicker with the Boon that makes Drops come to you. Attract Drops from further away when holding Gear Forged with this Trait”

CATEGORY: Special

 Applies to: 
* TOOLS
* SPANNERS
* CHISELS
Level Effect Specific cost
1 Adds 2m to range 300
2 Adds 4m to range 1000
3 Adds 6m to range 2000

Change Block type - icon_forge_type

“Transformation Boon”
–>“Transform a Chisel into a Changer with Transformation Boon. You’ll no longer be able to chisel with it, but you may be able to change a Block’s type when hitting with it”

CATEGORY: Effect

 Applies to: 
* CHISELS
Level Effect Specific Cost
1 Enables changing of block types with your chisel 1000

Regenerate World - icon_forge_regenerate

“Regenerator Boon”
–>“Talking 'bout Regeneration. Blast an area with Bombs Forged with this Trait and it’ll force World Regeneration in that area. Has no effect within Beacons”

CATEGORY: Special

 Applies to: 
* BOMBS
Level Effect Specific cost
1 Enables world regen for bombs 1000

Various Tool AoEs - icon_forge_effect_adjacent

CATEGORY: Special

 Applies to: 
* TOOLS
* SPANNERS
Level Effect Specific cost
1 “Hit a Block with a Flanker’s Force Boon Forged Tool and cause 40% damage of a standard hit to that Block and those directly to the right and left of it.” 100
2 “Hit a Block with a Low Blow Boon forged Tool and cause 60% damage of a standard hit to that Block and the one directly below it.” 300
3 “Hit a Block with a Tool forged with Cross Purposes Boon and cause 40% damage of a standard hit to that Block and those directly above, below and either side of it,” 1000
4 "Hit a Block with an All-rounder Boon Forged Tool and cause 40% damage of a standard hit to that Block and all eight Blocks directly surrounding it. 2000
5 "Carry out a random act of Blockness with the Boon that causes full-powered Damage to both the Block you are hitting and a number of random Blocks surrounding it. " 4000

Various Slingbow Multi-shots - icon_forge_number_of_shots

CATEGORY: Special

 Applies to: 
* SLINGBOWS
Buff Level Effect Specific cost
1 “Get two shots for the price of one with Double Shot Boon. Slingbows Forged with this Trait fire 2 shots rather than 1…” Does 50% less damage per shot, so damage remains the same 100
2 “Triple your efforts with Triple Shot Boon and fire 3 shots rather than 1 when using a Forged Slingbow…” Does 60% less damage per shot 300
3 “Why fire one shot when you can fire four? Causes Quadruple Shot Boon Forged Slingbows to fire 4 shots…” Does 60% less damage per shot 1000
4 “Five projectiles in one go! Quintuple Shot Boon causes Slingbows with the Trait to generate 5 shots instead of 1.” Does 60% less damage per shot 2000
5 “Be top of the shots with Sextuple Shot Boon. Causes Slingbows forged with this Trait to generate 6 shots instead of 1.” Does 60% less damage per shot 4000

Heavy Projectile - icon_forge_heavy_projectile

“Heavy-Weight Projectile Boon”
–>“Increases Projectile Damage whilst slowing Projectile Speed. Projectile trajectory arc is also affected.”

CATEGORY: Effect

 Applies to: 
* SLINGBOWS
Level Effect Specific Cost
1 +10% Projectile fall-off, -10 Projectile speed, +10% damage 100
2 +20% Projectile fall-off, -10 Projectile speed, +20% damage 300
3 +30% Projectile fall-off, -10 Projectile speed, +30% damage 1000
4 +40% Projectile fall-off, -10 Projectile speed, +40% damage 2000
5 +50% Projectile fall-off, -10 Projectile speed, +50% damage 4000

Light Projectile - icon_forge_heavy_projectile

“Light Flight Boon”
→ “Makes Projectiles fly lighter and faster with a flatter trajectory. Increases Projectile Speed when using Slingbows Forged with this Trait.”

CATEGORY: Lightness

 Applies to: 
* SLINGBOWS
Level Effect Specific Cost
1 -10% Projectile fall-off, +10 Projectile speed 100
2 -20% Projectile fall-off, +12 Projectile speed 300
3 -30% Projectile fall-off, +15 Projectile speed 1000
4 -40% Projectile fall-off, +20 Projectile speed 2000
5 -50% Projectile fall-off, +30 Projectile speed 4000

Damage Over Time - No image?

“Let 'em Bleed Boon”
→ “Leave a lasting impression with Let 'em Bleed Boon and cause a Bleeding debuff that continues to Damage your targets over time when hit with a Forged Slingbow shot.”

CATEGORY: Special

 Applies to: 
* SLINGBOWS
Level Effect Specific Cost
1 Applies damage over time lvl 1 100
2 Applies damage over time lvl 2 300
3 Applies damage over time lvl 3 1000
4 Applies damage over time lvl 4 2000
5 Applies damage over time lvl 5 4000

Slow - icon_forge_apply_slow

“Slow and Steady Boon”
→ “Slow your foes with Slowing Boon, the Trait that slows your targets with a Slow Debuff when hit with shots from a Forged Slingbow.”

CATEGORY: Special

 Applies to: 
* SLINGBOWS
Level Effect Specific Cost
1 Applies focus slow lvl 1 100
2 Applies focus slow lvl 2 300
3 Applies focus slow lvl 3 1000
4 Applies focus slow lvl 4 2000
5 Applies focus slow lvl 5 4000

Weak - icon_forge_apply_weak

“Weakness Boon”
→ “Weakness Boon, the Trait that Weakens your target’s attacks with a Weakening Debuff when hit with shots from a Forged Slingbow.”

CATEGORY: Special

 Applies to: 
* SLINGBOWS
Level Effect Specific Cost
1 Applies weakness lvl 1 100
2 Applies weakness lvl 2 300
3 Applies weakness lvl 3 1000
4 Applies weakness lvl 4 2000
5 Applies weakness lvl 5 4000

Healing Bomb - icon_forge_healing_bomb

“Hot on Their Heals Boon”
–>“Give your allies a good blast with Hot on Their Heals Boon, the Trait that turns Forged Bomb Damage into restored Health for nearby Citizens.”

CATEGORY: Special

 Applies to: 
* BOMBS
Level Effect Specific cost
1 Enables healing for bombs 1000

Stamina Bomb - icon_forge_stamina_bomb

“Good Energy Boon”
–>“Give good Energy with the Trait that turns Forged Bomb Damage into restored Energy for nearby Citizens.”

CATEGORY: Special

 Applies to: 
* BOMBS
Level Effect Specific cost
1 Enables energy regeneration for bombs 1000

Cleansing Bomb - icon_forge_cleansing_bomb

“Clean Slate Boon”
–>“(De-)Debuff your allies with Clean Slate Boon, the Trait that turns Forged Bomb Damage into a Debuff eraser for nearby Citizens.”

CATEGORY: Special

 Applies to: 
* BOMBS
Level Effect Specific cost
1 Enables debuff cleansing for bombs 1000
16 Likes

(@Jiivita)

2 Likes

amazing!
the “Longevity” category does a lot more than i originally thought O.o… but makes since ^^

2 Likes

Some of the categories are different than I would have thought, yeah, but I suppose they make some sense :stuck_out_tongue:

2 Likes

now we just need one of those fancy tables so you can filter say all the special effects for tools etc :wink:

1 Like

so for the point costs… do you think it’s 1000 (5000-4000) to go from lvl 9 to 10 or the full 5k?
im guessing the full amount =/

Good question… I’m not sure tbh but I think you only need the difference
Actually idk, full maybe, no idea :joy:

1 Like

that would be nice =)

1 Like

I’m deeply in Love with you Will :smile:, without your work i’m nothing :wink:

Im really curious about the Transformation Chisel/ World Regen Bombs

Do the Chisel Transform as example green twisted wood into red or is it even possible to transform wood to stone?

Aaaaaand can you use the Regen Bombs on your claimed Land?

2 Likes

The regen bombs don’t work on claimed land, and the transformation chisel turns, for example, cycles between stone types (igneous metamorphic sedimentary) or wood types. It can also change some gem types and metal types, like silver to gold or visa versa.

2 Likes

Awesome, Thank you a lot :slight_smile:

There are going to be passive tools forged with loot attraction and glow that people just hold in their off hand and never use.

Also if chisels can change gem types, expect everyone to be on Andooweem with a transmuter chisel.

Gem types only change in pairs. For example, diamond can only go to ruby, and they have around the same value rn

2 Likes

Let me guess, emerald to topaz and amethyst to sapphire?

nvm, emerald to amethyst and topaz to sapphire

1 Like

Well I guess it’ll only be useful for changing wood/stone/brick types then.

Edit: Actually I’m going to be all over Epsilo and Alturnik then.

Munteen VII and Nasharil gems are just a gigantic pain in the rear for no sane amount of payoff.

2 Likes

I’m wondering if you can forge something multiple times.

Also, if you can apply multiple boons in one forging, or if you have to trade off between the power of different boons applied.

Also, what the maximum possible amount of effectiveness with regard to the power level of boons is.

Disappointed it seems like only tank/healer hybrid characters will be good at forging, lol.

You can only forge once per tool, you can have up to 3 boons, 3 quirks and 3 defects.
Maximum effectiveness is 100% and it depends on power from coils, flexibility of the tool and your intelligence.

1 Like

By maximum effectiveness, I mean max flexibility tool, 100 intelligence (full int plus full multi-attribute skill) and maximum number of power coils. Is it possible to hit 100% with no intelligence but a good tool and full coils, for example?

How many points of boon can you put on something?

Edit: Also, does putting a defect on give you “bonus points” or something similar to use on boons?

I would assume that you could hit 100% with, say, an iron tool and a lot of power, but I’m not sure.
You can have 3 boons, of any level, on gear. This will depend on the ingredients used and your vigour and stability, but in theory with the right ingredients you could have 3 maxed out boons.

Some items will put boon points, quirk points and defect points into the forge. These items will generally give more boon points than ingredients that will only give boon points. So, its a trade off that you have to be willing to take to save some vigour, stability and resources in making the ingredient.