To start with I’ve never really been a big fan of forging from the start as it imbalances most games and I will give an example of that that I’m sure most of us are already aware of anyway.
Right now I’m Nordalase 6 looking for Umbris and ever hotspot I find is basically cheese it stil shows as a hotspot but I don’t have any 9x9 on me as I just like looking around and finding stuff instead of hallway mining.
This is already kind of a problem right now with barely 100 players (basically every hotspot is cheesed out), what will they do once this game reaches 1000 or 10.000 players a day? Exo worlds will be a thing of the past for casuals, since everything will be cheesed out by super sonic ultra Kamehameha 9x9 hammers. All I do is basically mine the large fossils so I’m not losing money… and here and there find the rare Umbris.
This also gets me thinking of MM wanting to make this game F2P, will they monetize succesful exo mining? Like, get your own exo world for 2 hours a day for €30 monthly or something… That’ll be a huge NO for me btw. I would leave thsi game so fast and uninstall it so hard my pc will become a black hole and consume my entire appartment complex lol
So, you see? Forging really was a mistake. And with mistake I mean the 9x9 super sonic fast stuff. They really went into the wrong direction here I think. Just make it 1x1 and up the rare material count, that’ll balance it better in the future and just make playesr be abe to somewhat increase the speed and damage maybe to compensate? And by somewhat I mean nowhere near machine gun speed…
If I had a 9x9 now I could def find Umbris but stop and think what will happen in the future - this is a huge problem waiting to happen which if not addressed corectly will drive a lot of casuals away from the game.
Yes, it’s still fine now but this is a bubbling problem. Stuff like this could make the game competitive and toxic in the future IMO.
I played 2b2t on Minecraft and the first 20.000 blocks (yes twenty thousand blocks) in ALL directions from spawn are OBLITERATED TO BEDROCK, just to give you an example. Since there was thus no food it took me having to walk 30k blocks to be somewhat safe and start a farm and then walk on further until 120k and they still found me (most easily do 5 million blocks from spawn)
My point is, exo world’s will be WAY too small in the future if player count increases a 3km EXO world is peanuts. For 1000 active daily players and with forging as it is now, you’ll need a 25-40km world at least to not have it turn to literal cheese everywhere.
I mean, it’s at 86 players right now lol. This could ruin the game in the future and I’m not paying for private exo worlds - that’s literaly pay to win.