Catching up on some older threads and seeing the discussion on the poll of growth time that branched out into forging and aspect of nerfing had me wondering about some things.
First, a rariety to me, I don’t think it should be nerfed, Forging should be a mid to late tier level in the game, new players don’t need to forge and it should not be made easy for them.
Having said that, a forum member @DonBab has a series called Dad and Dax play games and he has a series that he has been doing for a while to see what it is like to play as a noobie. He has at a point, can’t remember what level he was at, made a forge and has been doing low level tools on it. So if a low levelbeginning mid level player would want to work to be able to forge they could, but not the high level tools/weapons.
What I do think makes it high level game item is the requirements for the mats. Many of the items require players to visit mid level planets to get items or they would have to buy them to make needed mats.
My opinion, and it is personal and mainly due to not sure why they are needed, is the wide range of compounds, paste, gums and such.
Why do we need such mats as Imperfect boon, Unstable boon, corrupted boon, unstable defect reduction boons, quirk reduction compounds. Why defect Guard paste, quirk guard, gambling paste. Still don’t understand why the Vigor Catalyst and boon boost catalyst is needed, why is defect transmute solvent needed, what is it and the rest realy good for and why are they in the forging.
I’m not putting down those who use them, they are just a royal pain and not necessary; in my opinion.
To me, that is what makes the forging a pain, but it all boils down to not understanding why these should be in the game, how they could be of value.
i think conversations of the forum do tend to encourage low and mid level players to want to forge. Coins for some are hard to get, and the pressure, as I see it, to get them and to reach the higher level planets pushes them to aim to get them at too early of a stage.
Just my opinion, but instead of encouraging them to get the expensive tools, brews and got to a farm to get the needed high level tools to farm, they should be encouraged to work their way up to get where they will need the those tools, not want to have AOE 3x3 tools when they haven’t reached level 20 yet, when they can’t even make gold or titanium tools. They should be sticking with iron tools, not want titanium tools that have been forged and cost thousands of coins many can’t afford.
For some, it can be frustrating and can lead, for a few, to quit when they try to reach the goal of getting hundreds if not thousands of yams, shimmering orbs or whatever they are after and don’t realizes they don’t have the skills to get that much. That leads to resentment for some and thus quitting and trashing the game.
Encourage them to work their way up, not to advance to “end game” before they are ready. Just my opinion and many won’t agree with it, and that is your right.
As usual, long, try not to do so, just need to give my viewpoint and why I see it that way.