It does not matter if I am running low, med or high settings in graphics (1440p), my FPS will bounce down to 8fps if I move quickly forward assisted with speed brews & grapples.
This is for ARIE River Town, a certain part of the town (submitted to James in video months ago) where this gets me the following results:
If I “Walk” (6.1m/s) mostly 58fps, dips to 40fps a couple times.
If I “Run” (11.2m/s) mostly 40fps, dips to 18-25 fps frequently.
If I “Run” + Speed brew 5 (15.2m/s) starts at 40fps~ then goes down to avg of 20fps~ and drops to 13fps frequently.
If I “Run” + Speed brew 5 + hookshot myself forward (reel in 60m/s), then avg fps of 14 mostly, and 8fps as the lowest.
The same is seen on Ultima Eresho, and some other fairly build up locations.
If out in the “wild”… 40-60fps avg
Chunk download rate: max
Chuch Cacke: 8GB
Currently a fresh installed Windows 10 + nvidia drivers + steam + boundless installed… same results I had when it was fully installed pc with 2 gpu’s… so now for the joys of setting everything else back up -.-
@Huntsman Can you capture a video of this happening - and make sure the debug details are exposed and clear:
The Frame Latency graph
The Network Latency graph
The Debug details with all the Chunk Loading section expanded <-- important.
Something is causing your main thread to slow down. As you’re moving around the environment rapidly the game is needing to load + unload, mesh + delete, request + cache, and read + write many chunks. If something here gets backed then it could stall the system. It’s possible that your rapid movement causes this to happen.
There are some other metrics config options that you can enable - but the above would be a good start.
i can validate that game behavior as well. not to Huntsman case extense but i also have massive framerate drop after 5-10 min of the game. even in high density areas when i log in everything is fine for 5 - 10 min then fps drops like hell. from like 60 to 15-25fps. also Huntsman had this problem in eresho as well. we were testing this some time ago. i though i could help him somehow, and we tried like everything we even loaded entire game to ram using special program so the game didnt had to use hdd./sdd at all. same result ;( @james
This is really weird. I have Gtx 970M and i7-6700hq (both weaker than what you have) but i dont have a problem getting 40-50 ish on high and 60 ish on med - no issues running or grappling like a bullet whatsoever. Only place i remember my frames dropping noticeably is Legendville mall.
You mentioned you have 1 gpu only or else i wouldve doubted you were running on an integrated graphics card by mistake.
@RedY3 spelling it out that there is only 1 currently =P else used to have the 1660 + the 980 in at the same time for more screen support, but everyo… erh " a lot " tunnelvisions that and says I have built in graphics
Haha no i said it that “youve mentioned it” so i read carefully xD. Idk how it goes on other computers but on mine i have button to force the laptop to run on integrated card. I wont deny or confirm if ive done that previously
hehe yeah did get that was just stating why I bothered to pointing it out ^^
But given how loaded 1 CPU thread is, I suspect it somehow relates to that, either too many cores vs algorhitm… no idea… but the only common denominator I have so far over all the months… is the CPU load. Since no matter if it is the 980 or the 1660, same fps numbers
Have you checked the temperature that your CPU is running at?
I recently had an issue that I could not figure out with my CPU usage spiking, sometimes locking at 100% because while I thought everything was fine, the sealed water cooler (A corsair model, ran very quite) pump was dying so it was not actually cooling my CPU very good anymore (basically none at all by the end). Caused all kinds of headaches until I figured it out and replaced it.
Can you share a log file from a session when you see it? The log is %LOCALAPPDATA%\Turbulenz\Boundless\log.txt
The shorter the session the easier it will be to see what is using the CPU. i.e. boot the game, run around that location until you reproduce it for a while and then exit the game. You need to exit as it logs some performance info then.