Confirmed, today, 3 times the game crashed on me (all 3 were while i’m in my base. Some people would say, get out of the base then and try it, so I did… went out into the wild… waited 10-15mins. no crash. went to 3 different worlds and there capitals with alot of structures, etc. waiting idle for 10-15mins, no crash. went back to my base, waited 10-15mins idle, crashed within that time. Logged back in, sat idle for 10-15mins, no crash (so it’s not 100% consistant)
Confirmed the memory log in and out of game doesn’t have any huge spikes. it’s either pretty much stable line or it’s a slight spike as i move to new areas for maybe 5-10secs, then it flat lines again as the new number. when siting idle in the areas testing this, and when the crash happens… there is absolutely no jump in memory allocation logged … in the mem graph or windows mem graph either, it’s nice and stable.
Would it help if I pasted the dumpcrash file to here for ya?
here is a snippet of the crash from the log… seeing some errors and warning, but these are not consistent between crashes.
[2020-05-03 15:42:15.452] [INFO] Same world: use2_t0_1(id:28)
[2020-05-03 15:42:15.452] [INFO] [use2_t0_1(id:28)] making portal 'id:35201 + Ps:?p>M:0’to ‘28’ active
[2020-05-03 15:42:15.452] [INFO] [use2_t0_1(id:28)] making portal 'id:35321 + ps:?p>M:0’to ‘28’ inactive
[2020-05-03 15:42:15.452] [INFO] Discarding dstRequiredChunks, dst world no longer available
[2020-05-03 15:59:28.114] [WARN] Resetting fog loading distance due to extreme drop (dev teleported?)
[2020-05-03 15:59:31.361] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -124,-59
[2020-05-03 15:59:31.361] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -124,-60
[2020-05-03 15:59:31.361] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -124,-61
[2020-05-03 15:59:31.361] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -125,-60
[2020-05-03 15:59:31.361] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -125,-61
[2020-05-03 15:59:31.412] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -128,-60
[2020-05-03 15:59:31.427] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -128,-61
[2020-05-03 15:59:31.428] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -129,-60
[2020-05-03 15:59:31.429] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -128,-62
[2020-05-03 15:59:31.429] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -129,-61
[2020-05-03 15:59:31.545] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -139,-59
[2020-05-03 15:59:31.545] [WARN] Failed to build mesh: use2_t0_1(id:28)(id:28), lod 0, -143,-44
[2020-05-03 15:59:31.844] [WARN] TimestampBoost changed for use2_t0_1(id:28). was 0.250000, now 0.125000
[2020-05-03 15:59:32.014] [WARN] Resetting fog loading distance due to extreme drop (dev teleported?)
[2020-05-03 15:59:46.660] [WARN] TimestampBoost changed for use2_t0_1(id:28). was 0.125000, now 0.250000
[2020-05-03 15:59:47.660] [WARN] TimestampBoost changed for use2_t0_1(id:28). was 0.250000, now 0.125000
[2020-05-03 15:59:47.843] [WARN] TimestampBoost changed for use2_t0_1(id:28). was 0.125000, now 0.250000
[2020-05-03 15:59:53.410] [WARN] TimestampBoost changed for use2_t0_1(id:28). was 0.250000, now 0.125000
[2020-05-03 16:00:05.685] [WARN] TimestampBoost changed for use2_t0_1(id:28). was 0.125000, now 0.250000
[2020-05-03 16:00:33.443] [INFO] [use2_t0_1(id:28)] making portal 'id:35201 + Ps:?p>M:0’to ‘28’ inactive
[2020-05-03 16:00:33.443] [INFO] Discarding dstRequiredChunks, dst world no longer available
[2020-05-03 16:00:50.041] [INFO] Got ClosedStorage Data (use2_t0_1(id:28)3854) w/ 403B
[2020-05-03 16:00:52.091] [INFO] Got ClosedStorage Data (use2_t0_1(id:28)3853) w/ 1678B
[2020-05-03 16:04:25.100] [INFO] HandleDeletedWorld(222) Byap>A#Sus*~maraDth7RY;dyhO{#mMKtDSEgpc)
[2020-05-03 16:04:25.100] [ERROR] failed to get world data (???(id:222))
[2020-05-03 16:04:49.765] [INFO] Got ClosedStorage Data (use2_t0_1(id:28)3855) w/ 501B
[2020-05-03 16:05:38.064] [INFO] Recording static attribute component archetype Block:8013387609888467272. Total = 8
[2020-05-03 16:06:08.248] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\tzprocess.cpp:148 (turbulenz::sMinidumpCallback) Process crashed and minidump was written to C:\Users\temil\AppData\Local\Turbulenz\Boundless\tblz_crashdump_891d9fed_5834d9d8-ddef-4ef4-bc4f-551b36355765.mdmp
here is the system specs from the log…
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:430 (turbulenz::GetSystemInfo) SystemInfo:
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:431 (turbulenz::GetSystemInfo) cpuDescription : Intel(R) Core™ i9-9900K CPU @ 3.60GHz
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:432 (turbulenz::GetSystemInfo) cpuVendor : GenuineIntel
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:433 (turbulenz::GetSystemInfo) numPhysicalCores : 8
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:434 (turbulenz::GetSystemInfo) numLogicalCores : 16
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:435 (turbulenz::GetSystemInfo) ramInMegabytes : 32701
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:436 (turbulenz::GetSystemInfo) frequencyInMHz : 3600
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:437 (turbulenz::GetSystemInfo) architecture : x86_64
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:438 (turbulenz::GetSystemInfo) osName : Windows 10 Pro
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:439 (turbulenz::GetSystemInfo) osVersionMajor : 6
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:440 (turbulenz::GetSystemInfo) osVersionMinor : 2
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:441 (turbulenz::GetSystemInfo) osVersionBuild : 9200
[2020-05-03 15:39:25.155] [INFO] c:\users\autobuild.jenkins\workspace\boundless-win64-deploy\native\src\core\win\winsysteminfo.cpp:442 (turbulenz::GetSystemInfo) userLocale : en_US
and while we are at it, temp monitors in CPUID, MSI Dragon Center, and Intel Performance Monitor all show same temps of min 35c and max 56c … which don’t exceed the max temp of 80+ for my vid card (GTX 2080 Super Hybrid) … When playing ark, etc… I get up to around 61c, and never have an issue.
I have confirmed that there is no overclocking for anything in any software or bios settings (just to rule that out).
Ohh, and I have 3 other players that I play with in the same factory/base I have that this seems to keep happening in…and none of them have the same issue I’m having. 3 of them play on PC and 1 plays on PS4.
anything you else you from me, let me know. I can play the game, but it’s really getting anoying when I’m having to re-login every few mins at random.
EDIT :: to answer the person asking, I have what I consider a small farm, maybe 500 plots in front of my base, but that’s the largest farm within visual range that I’m aware of.
Also, my base doesn’t have any lava, and didn’t die during the times this happens. Also not throwing any bombs, etc. .so don’t think it’s related to what Ginabean mentioned, also she is on PS4, I’m on PC… not sure if that’s a factor, even though others on PC and PS4 can be in my base with no issues.