Guild assigned beacon and footfall decay

Well, I guess I need to have all 10 of my characters run around my beacon then, sigh. Lol

Entering the settlement the beacon is in seems to be enough to reset the decay.

1 Like

Another week later (2019-09-13 20:14 CEST).

Beacon Footfall
A 80
B 10
C n/a
D 80

I would’ve guessed linear (yes, label your axes… couldn’t figure it out in this new Excel… y is footfall and x is days since first time ff was written down)

2 Likes

Another week later (2019-09-21 00:31 CEST).

Beacon Footfall
A 80
B 4
C n/a
D 80

Another week later (2019-09-27 21:02 CEST).

Beacon Footfall
A 80
B 1
C n/a
D 80

I would have expected 0, not 1.


Another week later (2019-10-04 19:14 CEST).

Beacon Footfall
A 80
B 1
C n/a
D 80
1 Like

So there’s a minimum of 1 :thinking: Great work!

1 Like