I voted no, purely because there is a finite number of players you can have per world, and this will end up just being another case of who can get on the world first, at the time it drops.
I’m also surprised you suggested something like this
I voted no, purely because there is a finite number of players you can have per world, and this will end up just being another case of who can get on the world first, at the time it drops.
I’m also surprised you suggested something like this