Tho I could come up with ways to abuse this…
If I have some pieces of black gleam I could turn regen off, plop them down, turn regen back on with the reset of the deltas (= clearing them), then I can keep on regen farming that black gleam to my heart’s content. Heck we could do that with all the gleambow blocks too.
We have 2 of some block, regen off, place them, regen on with reset, regen farm those 2 blocks a couple of times, turn regen off, place the bigger amount of them you have now, regen on with reset…
That way the scarcity of any item suddenly is a thing of the past…
Ohh, I could make a sand/gravel regen farm for all the colours all on my own rental planet and make concrete and deco gravel as much as I want!
Heck I could harvest some diamond seams with that epic skill, regen off, place those, regen on with reset, harvest the seams and so on… Tho in this case the planet does not have the correct flags set to allow diamond seams so am wondering what the regen algorithm then decides to do, hehe…
In any case this could indeed potentially be a problem like this. On one hand I kinda would love it if I could make a Till sand farm on my own low level rental world, but with more scarce block types it might not be a good idea.
So, what we can do is only allow the placement of blocks in the planet’s own colour palette. Even if you place a sedimentary rock with another colour it resets it to colour #0 (when you turn regen back on with a reset) which is the planet’s default. But this will add to the complexity of this, in my opinion, rather nice idea…