@bucfanpaka We got the 1st resident for your lava jail…
For me I think every block type blocks shouldn’t be rare item (High Value)
Think about benefit, more plots for players, means more creative design, and more attraction for new players.
Rare Items I prefer as gears like hammer, axe, bow…etc. or materials like gems, trophy…etc.
Well this how i feel the game concept should looks like.
Whoah whoah whoah there, some of us happen to want a beautiful caramel sludge planet to sail a ship through in search of gleam mountain.
This is srs bsns.
Sorry I won’t take anything less than 110%
What is this ‘ship’ thing? I have never heard of this device before in the known worlds.
Yes! I want a planet made of nothing but umbris hammers!
You meant forged 3x3 level 6 umbris hammers
when I was pushing my rare vs common thread I mentioned that we should have a wide variety of planets and resources and stuff. I would like to see a resources be more common and planets of huge islands of coal and stuff… I get that it could hurt the economy in its current design, but if we change how that works then both sides could maybe work. The rare aspect of resources do hurt builders in some way…
I wouldn’t want a full planet of one resource (even thought that might be cool) but I do think this “rare” model isn’t working very well.
Where do you even find resin?
You don’t…
Exoworlds but people snag it fast.
Some of the exo planets have it spawn in small pools around the planet. Most of it is gone in the first hour or so. Occasionally you can find some later.
While we are on the topic of ruining the Econ even more then it already is, Maybe we should have something similar to RF tools in minecraft with Dimlets so we can create a temporary world that requires a insane amount of spark to keep around, that is 100% of any single block you want, rather if its Rift, Gems, Iron, or Resin.
does it not regen with bombs?
NOPE!
10 chars.
You should make this a meme, because it’s the truth sometimes lol