Hello all!
I have been watching the forum and keeping an eye on updates. However, I decided I wanted to wait for 1.0 to come out (and the wipe to happen) before I jumped back in! While I haven’t been playing, I have been keeping up to date on the changes and am excited for its 1.0 release.
As a returning player, my beacon was gone and all my items in my base were gone. I had a few hammers and stuff on me, but my gems/gleem/special hammers/tools were gone along with my build.
When I logged in, I almost logged out and stopped playing.
I wanted to make the suggestion: When a beacon runs out, move the items/stuff to that persons sanctum.
I realize for players who play a lot, or are even playing casually, no matter the amount of time their beacons will not wear out. AND IF THEY DO, I am sure they will be fine with the items being gone.
However, think of it from a returning player who quit because of school, life, work and wants to return now that those factors have changed. Their build may be gone, but their stuff is still there to be used! They can rebuild!
I think it will have a positive impact on the experience of returning players and their likeliness to return. For some players it will be an exciting opportunity to build on a different starting world or in a new location.
I have a bit of data on this, though it is subjective. For the last 3 years, I have played on an MC server that has been around for 6 years and doesn’t reset its map. If you claim something, it stays claimed and you can come back anytime.
Over the past 3 years I have been playing, I have watched people take year breaks, then come back and play for months/years happy to be back and that their base/items are still intact. It has allowed the server to have a steady amount of people.
Usually a new person will join. Time will pass they may leave, but we always have older people that left returning keeping the population fresh and exciting.
Just some thoughts! Still excited for 1.0!