Well, there became a surplus of materials and a shortage of coin and people, so everything dropped in price hard and no longer felt worth acquiring to buy or sell. Newcomers became scarce so low end items lost even more value. The forging changes made it possible for newer players to get into forging MUCH easier, but 100% did not change the fact that lower tier tools are not very useful once you start using titanium and gems. I mean, that’s just how any game is.
But as a result there’s not a large demand for most items, and even for the items in demand it no longer felt profitable even if everything scaled down in price, because you’re likely getting less of one thing for the same item(s), while the time to get them stayed the same.
I completely understand that price drops would happen as economy stabilised and that these things would happen in general, but I did not anticipate the personal feeling of less value of time, thus it began to feel as a waste of time.
I don’t think increasing how much money was in the game would change that now, but I felt it could have made a difference about a month ago