Have you been exploring BL process memory to make mods? Me too!
I’m working on a redstone like mod (think pistons) that’s entirely fake (it only appears on the client and doesn’t affect the server), but to do so I need to be able to either move blocks before they are rendered, or insert draw calls in the right location (I think option 1 is far easier).
I have the rest of what I need in place.
Anyway, if you think you can help, I’d appreciate it! Thanks! : )