Lower amount created on Revive Augment(mass craft)

unsure if this is a bug or not but the latest patch note

the mass craft for the Revive Augment was 50 but is now only 45

The full difference for the Revive Augment crafting is below:

~/recipes/TOTEM_AMMO_RESURRECTION/powerRequired: "1000" -> "0"
~/recipes/TOTEM_AMMO_RESURRECTION/duration/1: "1200" -> "600"
~/recipes/TOTEM_AMMO_RESURRECTION/duration/2: "6000" -> "1800"
~/recipes/TOTEM_AMMO_RESURRECTION/outputQuantity/0: "1" -> "3"
~/recipes/TOTEM_AMMO_RESURRECTION/outputQuantity/1: "10" -> "15"
~/recipes/TOTEM_AMMO_RESURRECTION/outputQuantity/2: "50" -> "45"
~/recipes/TOTEM_AMMO_RESURRECTION/spark/1: "2000" -> "1000"
~/recipes/TOTEM_AMMO_RESURRECTION/spark/2: "10000" -> "3000"
~/recipes/TOTEM_AMMO_RESURRECTION/machineLevel: "Overdriven" -> "Powered"
~/recipes/TOTEM_AMMO_RESURRECTION/inputs/0/inputQuantity/1: "24" -> "12"
~/recipes/TOTEM_AMMO_RESURRECTION/inputs/0/inputQuantity/2: "108" -> "33"
~/recipes/TOTEM_AMMO_RESURRECTION/inputs/1/inputQuantity/1: "8" -> "4"
~/recipes/TOTEM_AMMO_RESURRECTION/inputs/1/inputQuantity/2: "36" -> "11"

I didn’t do the balance change and will need to check with the team - but I would imagine just looking at the balance numbers that the mass craft value was aligned as a 3x multiplier of the bulk craft. The release note is then misleading - but the overall result looks cheaper.

2 Likes

Bad fix. For me it was never power or energy or essense that was the issue. It’s the alloy. Gold and silver are too rare to use for anything other than tools of titamium. Decrease rarity of gold and silver and boom all your problems would have been fixed.