Coil 100 power > advanced 300 power > heavy coil 900 power > mega coil 2600 power > titan coil 7200 power
Mega and titan coil could require a second source of fuel to run I guess - more like engines
Coil 100 power > advanced 300 power > heavy coil 900 power > mega coil 2600 power > titan coil 7200 power
Mega and titan coil could require a second source of fuel to run I guess - more like engines
Iād say destroying a merged mesh would just result in an explosion where all 12 coils get dropped to the ground in stead of just the one you destroyed.
I want that for machines too lol
Should the explosion destroy everything within like, I donāt know, 10x10x10 area? Be pretty funny to see a Mega Coil have that as a downside.
Thatād be even funnier
The mesh limit alone is reason enough to make 1 mega coil.
Iād actually like something different than a power coil. Iām tried of power coils. Iād like alternative power sources, like solar or a power generation factory that you could sell power to your neighbors
Edit to clarify point; not asking to remove coils, but add additional contentā¦ never subtract!! Only add!!
I think the coils now are fine. Especially with the ability to repair them all at once with the new update.
I rather have an alternative to spark links! Those eat up a lot of meshes too.
Since the cord take a whole blockās space anyways, why not use a special voxel block instead? We can still chisel it if we want. Yes, I understand that the spark cord looks differently, but with lattice we could get a similar visual anyways. Or just make the spark cord default to soma lattice shape, but let it be a voxel. If possible.