TLDR: Pets
Wouldn’t you like your very own spitter or cuttletrunk to hunt with? After all, they say Cuttletrunks are Oortian’s best friend!
I used to play a lot of ARK and I admit I probably spent half my life away capturing and breeding the dinosaurs to create my favorite color combinations.
And in many RPGs I tend to choose either a support/healer or ranger/beastmaster. One thing Boundless is missing is the ability to hunt alongside an animal companion. So here goes my thought train!
Phase 1: Tame it and Name it
In it’s simplest form we could craft something like an Oortian “poke-ball” - Let’s call it the “Oorti-ball” and once a wild animal is low on health we could throw and capture the animal to make it ours. Tame it, name it, and bring it out when you’re hunting to help with the DPS and to take aggro from those pesky spitters and trunks.
Of course our pet would have it’s own damage skill, health to manage, and if its vitality drops to 0 it would just faint and return to it’s Oorti-ball.
In a more complex form (because complexity is fun!) we might have to craft a tranquilizer augment for the Slingbow - or darts used in a new weapon like a blowgun - and hit a low health enemy with a tranquilizer knocking it out. Then we could attempt to tame it which would open up a mini-game like interface where we might have to do a few things. For example:
- Potency of tranquilizer combined with level of planet or amount of total animal constitution/health would give us a sleeping timer - window of time for taming.
- Adding certain foods or potions would increase sleeping timer, but reduce animal constitution/health.
- Force feeding the animal it’s preferred raw foods would increase the actual taming success bar, but reduce the sleeping timer. Meaning we’d have to feed it certain foods before it wakes up - feeding poor quality food or food it hates would drastically reduce the sleeping timer and provide net0 or negative results on the taming bar.
- Once tamed the animal could go into an Oorti-ball to carry around.
Essentially phase 1 is tame it, name it, and hunt. Just depends on how difficult/complex you like it.