I kinda get why there is a cool down timer for swapping skill pages, but it’s infuriating AF when you accidentally select the wrong one and have to wait 15 minutes to swap again. My own fault, I know.
But say we had the option of waiting or paying 1kc one time to swap, for those that make the odd mistake.
It would only be a one time thing, until the timer ends again. So you could not constantly keep paying and switching.
I am open to some form of adjustment to this stuff. I don’t remember exactly all the reasons @James had the design this way. I know they were concerned people would exploit it especially during hunts if I remember right.
Maybe there is a way to watch the type of skill pages and allow certain ones faster than others. Like melee ones are slower.
I think there could be high level consumable that would remove cooldown. It could have some “expensive” item sink like oort stone, lucent gem or some new farming item per consumable. Or just rice that we would have more uses for it