But signs aren’t water tight, sadly…
As someone who really likes the water reflections in this game. I rather not see that aspect reduced by reducing the opacity. Unless this can be done in a way that makes the water reflections still very nice.
So hyped! Looking forward to this on the testing branch.
I know that when I open my eyes underwater it can sometimes be a bit cloudy or hard to see, but if i am looking through glass underwater, I can see PERFECTLY and clearly.
It only makes sense to be able to see through glass underwater or through waterfalls. (Through waterfalls should still be blue, but also transparent)
Any hint as to how imminent are we talking about?