It is extremely cringey for me to see just how misused this word is used on the forums here. People seem to keep trying to use this word for its more classical definition when everybody knows that what it really means in the more modern day when referring to any kind of computer system is much much worse.
Using an exploit is something that typically risks getting your account banned or otherwise punished, So unless the devs are fixing on banning or punishing a very large part of the playerbase. I wish they would stop referring to it as an exploit. When game devs define something as an exploit and make it known that it is an exploit, then typically everybody who uses this from then on out should/will be banned/punished. If this is really an exploit then everybody who is rushing to get the last minute exp in before it is patched should be punished.
An exploit typically uses some kind of trickery to expose and abuse a bug. Balance problems are not bugs. Balance problems are not exploits.
The devs purposefully designed rock to stone exp to have a value of 2. The devs purposefuly designed timers not to tick down while logged off. None of theses are bugs or unexpected results from the coding having a breakdown from abnormal or extreme inputs. It is an oversight of how strong a purposeful design choice was, and it is an oversight of how strong the synergy between two or more purposefully designed aspects of the game are with eachother.
This is not an exploit. It is a Balance problem. Or something that is overpowered
>> The Post where the dev defines and names the situation as an Exploit (Click to open) <<
The term exploit should be reserved for the cases where something is really messed up and doing the exploit will most likely get your account punished.