To be fair, every sandbox has its walls. Heck those green turtle sand boxes even have lids
Yes I am the mesh police because I need to know every single block that counts toward it to plan for itâŚ
I know Countless people who are fine with the limit.
Iâm not the one speaking for everyone saying âit is not too lowâ when it clearly is for some people. Yes I understand some people are fine with it but a lot of people arenât. Not even sure why I responded to you. Itâs a huge red flag when someone leads off their first post with an insult(which was based on an incorrect assumption might I add).
I didnt said in any point i speak for everyone this is a forum where everyone in community can reply to a topic or have i misunderstood something here?
No two Boundless players are the same⌠we will never agree on anything, and thatâs ok!
Thatâs the real truth!
You should make your storage longer, possibly hide it underground a little as a long set of corridors between the 20 chunks, in that case.
Itâll fix your storage woes with ease, Iâm sure.
Plus, I mean, the mesh limit is there for a very good reason.
Even the devs have said its a little low, but theyâd rather have it start lower, than risk having to scale it (and what is already placed) down.
If it was too high, youâd get server issues and heavy loading times.
I donât have an issue with my storage itâs just too much walking when Iâd rather build upwards and have more floors. I did plan accordingly but my point is itâs not how I want to build.
Itâs kind of an arcane system, especially when trying to locate chunks in the debugger, so I wouldnât say people are necessarily dumb for hitting mesh limit. It is manageable though so no need to panic. One tip already given is to use plinths for storage since they take up 1/4 the meshes storage blocks do (I think, I defer to others on that one). Another good tip is to build your tall storage tower (or whatever youâre trying to mesh the heck out of) at the intersection of 4 chunks, which will give you 4 x the normal mesh limit. GL yâall
As nice as shop stands are, if you just want mass storage of whatever (non-filtered) buy baskets do a better job as they dont get locked into a single item type⌠just FYI
cant ya bypass mesh limit with alt plots ?
nope, mesh limit belongs to the chunk, not the character⌠so dont share a chunk with 3 other gleam towers lol.
what do you guys mean with a chunk
Guess that makes me an idiot then @Buugi .
In all honesty the chunkâs mesh limit isnât something to really worry about unless youâre a vertical or compact builder or youâre locked into a 2x2 plot area in a city (in which case youâll probably want your main base/storage area elsewhere). IIRC itâs 500 blocks worth of interactable objects, which includes coils.
@james In a future update. It would be nice to have a red line in plot view showing where the chucks are. I donât think thereâs a debug on the PS4.
âNO.â Says the man in Moscow. âIT BELONGS IN THE HANDS OF THE PEOPLE!â
would be better to have a better storage method worked into game
Ok, I think I had a misconception about chunks. I thought they were cubes, but they are tall tall 2x2x32 rectangles. If Iâm understanding correctly.