Reduce resurrection channel time

Channeling interruption from player and mob entities is killer on group hunts.

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I can’t believe this was posted a year ago :>

Would this be possible? Anyone see problems with the idea? I think instant cast makes the most sense mechanically, since there’s no ‘nearby battle party’ UI and rez target selection. I think this aspect of the healer role could be a Rez Epic Skill III, but I have no idea if the skill tree can affect totem augment actions etc.

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