ok, so it has happened once and I have a screenshot from sanctum, but there was a delay of course, as I had to hit debug first and then make the screenshot. I have played with debug on after that for some 30 minutes, but guess what, the issue hasn’t happened again.
Ok, so around 20 minutes on low CDR and I got a few go-to-sanctum moments and have been thrown straight to sanctum just now and got stuck in the floor. Screenshots below are showing being stuck situation around 3 - 5 sec after being transferred to sanctum.
Dying from mountain side meditation: I was climbing a mountain on Vulpto, side is generated mainly from sloped rock. At one point my connection lagged a bit and character went into sited pose, in that pose it just went sliding down the mountain until it hit the ground, built up inertia killed me in place.
There’s a bit of jankyness when walking up a ramp and partially facing a wall. The screen shakes horribly (like you are mini-jumping) and you start to fall (mini-jump/slide) backwards even though you are holding down the W key. I think this started happening after recent ramp updates to make them more slippery. It’s fairly consistent but not always. It’s easy to repro at my current location.
If you’re being sent directly to the Sanctum then this is a straight bug, likewise getting stuck in the floor is a bug. I don’t know what is triggering them.
Next time this happens - please exit the game and share the game log.
Yes, I do have a crash dump on that day. I’ve read in FAQ that you can access our crash dumps for steam users so I didn’t include it previously. I’ve just sent it now to boundless@turbulenz.com.
There seems to be an XP exploit where you get XP for placing something and mining it immediately after. With most blocks, this is not a huge deal, however… Flowers give 16 XP when you break them (they break in one hit with the starting tool, which doesn’t lose durability), and give 8 XP when you place them. You get the equivalent of mining iron in way less time, since you don’t have to look for veins etc. With a script that makes you auto left/right click at a secluded area, you can easily level all the way up to 30 (starting at 1) if you leave it up overnight without server restarts.
I’d tone down the XP you get for flowers a bit (or increase XP gain from the other things to be more in line), and then prevent blocks that get placed and immediately mined from giving XP somehow. At the very least if you force the player to move (by not giving XP if you’re doing it at the same location), it will become unreliable enough to make automation not feasible.