Has anyone noticed that if you have an Alt using machines that your main owns and then when the machines finish their tasks if you run into the area with your main (instead of Alt) the XP is given to the main and not saved for the Alt? I think I’ve seen this a few times but figured I’d ask if anyone tested this.
Sounds like life in science. Thomas Edison owned Edison Laboratories and got the credit for inventions as the owner. He had something like 176 scientists working for him. A black scientist working for him invented electricity and Edison got the credit as the owner. There were three or four large lab companies each having several labs with up to over 300 scientists employed in each. The owners got all the credit and appear in the history books as the inventors. In Boundless, I guess it’s the same idea. The owner of the machine gets the credit in the form of experience whomever actually used the machine to craft items.
It says it buys 65 items @ 4c each. (Which means it should have 260 coins.)
But when you put the items in, it only has 241c left.
(Which means you can’t sell and have to keep removing items from the stack until it fits.)
I’m pretty sure it has something to do with when and how tax is applied but it is very misleading.
For the story, I had 2 smart stacks of raw meat in it for a long while, I cooked a bunch. Then let it be. And tonight I removed the raw meat, put some loaf in it to cook it instead but it didn’t let me start it. I removed the raw loaf and saw a meat was still half way cooking. So I let if finish. But it didn’t finished. It cooked an other one, and another one, out of thin heat.I crafted more than a 100 that way already.
I stopped and restarted the furnace, restarted the game, but it’s still going on.
Edit: Yep. as @Havok40k said, there was another smart stack of meat hidden inside
@mogdu I’ll bet that if you break the furnace, it will drop a stack of raw meat.
This is a known bug where if you shift-click an item into the furnace, it goes into hidden slots that don’t show up in the UI, but work normally otherwise. You probably shift-clicked to add an extra stack of meat at some point and did not realize it.
The description here is a bit vague. Can you explain this in a bit more detail? What filter are you referring to in particular?
Thanks for submitting the crash dump. What are the coordinates of the shop stand’s location? Furthermore, when you said you tried to look at the shop stand, were you just merely looking at it, or did you interact with it and look at a particular GUI menu tab?
Thanks for the report and screenshot. The game is definitely listing the number of items that can be sold pre-tax, rather than the actual number after tax is applied, so I’ll add this to the bug database.
The shop stand at the specified location doesn’t have any items right now. We can’t reproduce this on the version we have, so if there’s another example out there (or if the original owner restocks the item) then we can have another look.
What are the coordinates of this particular shop stand?
I just crashed 3 times trying to leave Gemporium…
I’m not sure which of these bugs you guys have fixed but when it keeps crashing like this I’m going to keep reporting it and sending in the log files (I’ve sent files after crash #2 and #3.)
Unfortunately I can’t send the chunkcache but I will delete that just in case.
super frustrating. I can’t play on testing because of major visual glitches and its really frustrating to play on the live version because of crashing every time I go to busy areas and getting stuck in sloped blocks all along the way.
really looking forward to any new updates, anywhere.
In addition to the in-game chat we had, this appears to be of a similar issue to the ones reported by @loadkill in post #328 and @Xaldafax in post #537 in this topic. We have upcoming fixes for all of these.
Thanks for the report and screenshot, I’ve added this to the database.
We do apologise for the crashes that you have encountered. Please do keep sending us the crash logs (as you are already doing) so that we have as much information as possible about what’s going on.
its ok. I’m learning more about this too.
I crashed there again, my poor main, ctrl-64. it seems there were a lot of portals around and none were loading. Guessing that may have something to do with it. I’m scared to go back there, maybe @slyduda could give you the coordinates to the portal platform.
I ended up getting out of there by warping from sanctum to my friend’s base in blacklight on Berlyn which was luckily connected to my base with a portal.
there are a few places that get like this, Aquatopia is one, Moebius plaza is another.
speaking of Aquatopia, I crashed near there as well
I just got one of the ‘Spark consumed’ feats by smelting Brick Mixtures into Stone Bricks in a Titanium Furnace.
Crafting the Mixtures in a Mixer consumes spark, but smelting the mixture in a furnace does not.
Meaning you get double credit for this feat by crafting stone bricks.
Also 1 million spark feels like a lot. This is an alt character that was reskilled into crafting just a few days ago and had zero crafting feats before. So there might be some recipes that add wrong values to the feat, can’t tell if it’s the bricks or something else. I was not keeping track of this feat but I’m 100% sure i didn’t add 1 million spark to my spark cores within these last days. 200k-400k at best.