Hello folks,
Release 228 is here! Windows, Latticing, and Beacon Maps all await.
The new Window panes are designed to slot together in whichever configuration you choose, with plain, ornate and decorative styles all ready to be placed throughout your beacons. These are crafted via the Refinery, and all can be tinted to allow for a variety of shades.
The window’s patterns will tessellate together intelligently, so any panes which connect will create a consistent visual shape however you place them. These act in a similar way to signs, but with increased transparency. We can’t wait to see what citizens can do with these - and judging from what we’ve seen on the Testing branch it’s going to be a great addition.
The new chisel boon ‘Latticeworker’ is going to be another significant change. With this, blocks are now able to be altered into lattice frames. Any block that can currently be chiselled can be used in this way. These will start life as a (say it slowly with me) Tetra-hemi-hexa-cron. Further chiselling will cycle through four different diameters of the arms, allowing for even more variety. Then use your standard Square and Bevel Chisels to add and remove the arms.
These will add a totally new angle to builds of all sizes - some of the more imaginative uses we’ve seen so far include ladders, strip lighting, and decorative art installations. This system will allow for a whole new layer of subtlety in building, with more intricate shapes open to citizens. We’ve seen some awesome uses of these on Testing (you can see some in Jiivita’s customary excellent video below!)
The final major change for this update is the addition of a 2D beacon map. This is a top-down view of the beacon you’re currently in, which will appear on-screen whenever builder mode is active. This plot map will visualise the local Beacons, Settlements, Guild alignment, and Reserved Plots - The map is helpful for spotting plots flagged as roads which will split your Beacon out of a Settlement.
As always, here’s Jiivita with a complete rundown of the features as they appeared on testing;
Full patch notes are over here;
Cheers all, see you in there!