First of all don’t actually care as much about it.
Second I scrolled trough several topics and posts and basically i only got more questions than answers. So im sorry if i missed it.
What i did find was diminishing values of repeated (same) block (color/type) usage.
And something a long the lines of chiseling not adding bonus but here i got lost.
(Shapes attainable with chiseling…)
So i have 4.831 plots divided over 15 separate beacons and lets say 50% are not used.
Of the used plots lets say 66-70% is chiseled in several different ways (Most shapes are doable with square and/or bevel).
All beacons are in my control.
Now what i am seeing (atm) is the lattice chiseling appears to be prestige wise pointless. Most of it divided over 9 beacons. And used way less then other chiseling work.
As i am looking here and again if pres goes up even a little.
So does or doesn’t it mater at all what type of chiseling is done? To add up to this limited.
Does the system only count in “used” plots and not “place holders”?
has “top view/close proximity” something to do with it?
Again I might have missed it and not aiming to get the max out of all that painfully chiseling I already have to do.
Also might not be the best way to test it out i know.
I am asking because i keep getting this question and would like to answer it as good as i can.
So if @james, @Leahlemoncakes or any other dev can enlighten me i would highly appreciate it.
the prestige due to chiselling is bucketed by type/shape, and the lattice chiselled variations overlap with the others so if you already have a lot of other chiselling, then adding lattice chiselling on top wont necessarigly be any better than just doing more of the other chiselling too.
And the amount of chiseled blocks is it like a 50/50 thing in placed blocks then? Forgot to add that to the questions
[edit] i ment like if i placed a layer of blocks in a surface of 4x4 plots for example. Does it mean that only 50% of the can be chiseled the same way to add to the press. Or is it 50% of the plot volume for example.
Touching a block with a chisel adds a miniscule amount of prestige that can add up… I’d say you get credit for somewhere in the ballpark of 225 blocks. I don’t know if it’s per beacon or per chunk. Any further chiseling to the same block will not grant additional prestige. But at minimum every beacon has its own limit… 4 plots side by side by side on 1 beacon would cap out around 225 but 4 beacons side by side by side would each get credit for 225. I’d have to test and see if two locations 20 plots away could both get full chisel credit.
I was under the impression chisel prestige acted on a percentage basis. Such as only after 30% or your individual beacon has been touched with chisels of any kind, then you get the chisel kicker to your prestige count.