Basic premise: In my opinion, one of the best features the game has to offer revolve around meteor hunts - with it being one of the main multiplayer activities outside building that bring people together, anything that helps this is ultimately greatly beneficial to the game.
One relatively simple way this can be expanded upon is with the implementation of boss creatures:
These creatures would look like scaled up (roughly 1.5*) versions of their respective Elite Creatures
They would have a 1% chance to spawn in place of any Elite Creature, both natural and from meteors
Stat wise, these creatures would be identical to a fully buffed Elite Creature (in terms of Speed, Damage, and Armour), but with 6* the health of a regular Elite creature (keep in mind normal buffed creatures have 2* health)
In Exchange, these creatures would drop 5* the exp, and have triple item drops
I believe this suggestion is, compared to more advanced features like Dungeons or Titans, much easier to implement while still adding to the enjoyment of the game.
Thoughts? Don’t forgot to leave a heart if you think this is a good idea!