We all know there’s not enough bones in the game. I’ve been thinking for a while of ways to introduce more.
What if every time you broke or collected a plant or boulder etc there was a 5% or 10% chance of finding a bone “under” it? Better chances on higher tier. I imagine that an old wildstock died leaning against the boulder or nestled in the desert sword. This would be a buff for harvesters and would be a cool mechanic for adding more bones to the game.
Theres plenty of bones.
People are just to lazy to farm the bones that’s the reality. if it were to adapt to laziness I’d say increase the drop rate and amount or more mob spawns
I agree, seeing more bones on the market would be great - but making hunting more enjoyable is the ONLY fix that needs doing for increasing the supply of hunting resources
There could be different kinds of bones, like small, medium, and large. They could be represented by skulls, femurs, or ribs. Obviously the bigger bones would be drops from mighty and elite bois. Then you throw the bones into the compactor to make powder, which is then used for recipes.
All kidding aside, looking at the numbers, if you want any decent amount, you’re still paying at least 6 each.Which is easily triple from what it was before.
hahaha,tbh the other day i spent 4 hours flipping and went from 20k to 144k,today i bought 4000 pulsing orbs and sold 2k of them 5 doors down (bought for 9c each and sold for 15c)