I’m new here and to the game, so trying to follow this and some I get and some I don’t. So bear with me if I get something wrong, just let me know where and the correct info, please.
In the area of charging a coin per plot you are, in my opinion, punishing the new players who are planning for the long haul. My son has around 75 plots, I have a bit over 30, not exactly sure how many. He hopes, long term, to have a place where other players will come and set up shops, or he may even set up a couple. Same with me. But for now, we are not near a large population, we have three neighbors, he has had, in a three day period no footfall, I had in a three day period just 20c for footfall. If you charge us a coin a day, we will not have any more coin in a very short time.
A mention was made of complaining about prices, well, I guess you could put me in that category, to some extent. I haven’t ranted, but we went looking at some shops and one had a gold slingbow and wanted 1500 coin for it and 3,000c for a iron fist. Went to another planet and there was a silver slingbow for 500c. We saw for one gold fist the price of 14k coins.
I watched a youtuber play the game and he paid 500c for a gold slingbow. I don’t understand the huge difference in prices, I will ask around and remark that some are too high. 3,000 for a iron fist, and 14k for a gold one is, in my opinion down right highway robbery.
Footfall, didn’t even know it existed, so was surprised at it, but I’m not going to count on it for income. And if I have to pay for my plots then I won’t have any money to spend on some of the high priced items I can’t make yet. Where is the fairness of that and do you really think that people will buy the game when word gets out of how that would be happening.
I’m not trying to be sound whining, just looking at the facts. Players will not buy a game that will punish them for starting out buying plots away from populated area so they can have land for the future. Especially when they don’t have the income from football that they knew nothing about, and see those who have located near populated areas are making lots of money from it; adding insult to injury seeing high prices for items they need. The rich get richer and the poor get shafted, just like real life.
There does seem a need in the adjustment from footfall, from this conversation and also from the cost of items to make it more fair so all can make a profit. I don’t understand how it works out, so I won’t go with it is equal to all in the cost of making such items. Travel distance, finding the necessary supplied to make them and many other things can lead to the reasons for price differences. If just plain greed, I hope they fall on their faces, to be bluntly honest. I have a notebook, a ink pen and my son and I a going window shopping to get prices of items we need. I’m in the mood to kick some ass, need a good weapon for payback to some nasty critters, LOL. Plus, I need meat and bones.
I am having a lot of fun playing. I hate to see others lose out on the fun because the new players get punished because they aren’t rich like the ones who have been here for quite a while. It is my feeling that those who have should have to lose out from football and not make such a high profit from it if they feel it is unbalanced instead of wanting everyone to pay. For those, like my son and me, who hope in the future to have a nice place and some income we will also be in the same boat, losing out from footfall and that will be only fair all around.
Just my two cents worth.
As for players making a lot of mistakes and spending coins unwisely. My suggestion is that they delete their character, or whatever can be done in that area, and start fresh. Learn from their mistakes.
If I am out of bounds, being a idiot, please let me know, politely, where I am wrong, I do want to learn and understand. I prefer to be a asset, not a ass.