4/5 mastery is all you need for gem bombs… rank 5 is for the yet-to-be-added dark matter, blink, etc bombs… (having extra mastery in no way helps) I’ve found that max power and agi will break rock most of the time with 5 bombs… if a 6th is needed you can ether risk it, let the damage reset, or use a gold bomb as @virresss suggested
Is there a reason why you don’t have/want max power?
So here’s the video that was planned for today: A quick update to the Portal Seekers Gateway showing off some of the awesome work that they’ve been up to ^^
but also be sure to check out the big news here if you somehow haven’t seen it yet:
Yeah i mean this is great news, not too excited about the reset but soooo looking forward to the release! I think they will definitely be able to use this funding and greater awareness to make Boundless even better.
I’ll certainly miss my lake house… It’s been my home for the last year and 1/2, but after doing my let’s play I’m confident that it won’t take long for all of us to get back on our feet ^^
There are some really amazing builds and landscapes out there… it would be sad if we never get to see them again
@Jiivita is so cool. Before I ever new he did these video’s, when I first started playing, I bumped into him and saw a neat Shiny Red Grapple on his hand. I was like what the heck is that… He popped out of this portal and popped back and gave me my own shiny red grapple thing. I threw my old not shiny grapple in the lake, and walked off staring into the light with a smile on my face.
I went back and jumped in the lake to retrieve my old not shiny grapple, because I was too scared to use the ruby one and wear it out lol. I used it only when people came by as bragging rights that I owned one haha.
That’s Awesome! Grapples are one of my favorite things to give away… they don’t really cheat the receiver out of progressing through the crafting/gathering/shopping progression… and well, there’s nothing else like strapping that hand-rocket on for the first time … really one of the best features of Boundless ^^ that level of mobility is wondrous!
And the feeling you get when you duel wield grapples. OMG ! Better than Spider Man. The 1st couple tiers of grapples was awesome to a new player. But when I got the gem one, HOLY COW it was awesome. I am so accustomed to grapples now, that in other video games I find myself clicking my grapple, which immediately leaves me very sad.
Thank you! it is by far my favorite video I’ve made so far ^^ I’ve shamelessly watched it countless times despite seeing it at least a thousand times during the editing process… I’m only sad that i can’t go back and do some smoother camera work for some of the shots to make it even better XD… but i guess that just means the next one will be even better ^^
Edit: ok, I did the math… 1k * 4mins = 66hrs… so a bit of an exaggeration since i did make this in a day-ish rofl
Just wanted to chirp about the skills that seem to be “stitched” together. I looked at that section for a bit, and to me it seems that it’s a trade-off, not prerequisite skills. I could be completely wrong, but there are small arrows in the middle of the border where the skills meet. In each of them, it points to the active skill and each set only had ONE active skill. I may be looking into this too hard and half asleep at 2:30a.m., but it makes sense to me based on what the devs have said about accessing all skills from one character. Food for thought
Nice observation! Especially since there seems to be two different versions of connections ( a stitched and non stitched)… but yeah, we could be looking at this way too hard. This could be a working prototype nearing completion or concept art full of convenient placeholders for all we know o.o