Itās not that no one cares. The scenario that you are worried about, technically canāt happen. The devs can add infinite permanent planets. If one is fully plotted or if all of one type of resource is plotted, they can spawn a new world. Also, if thereās an influx of new players, weāll get new perm planets. And so on.
Plusā¦exos are full of resources & canāt be plotted.
Interesting because I would never say that no one should care. I like the game so much that I spend my free time creating non-monetized videos for it, telling people on social media about it, helping people on the forums, etc. By the way, Iāve got resource farms Iāve saved/plotted for the public too.
Ya, where is that post? I know @james had chimed in once before on this years ago, saying that if a certain % of a planet is plotted, the system auto-generates a new sister-planet with same resourcesā¦ canāt find postā¦
But, that is basically the answer from the devs, yes.
Nope. We had over 800 players online trying to access the sanctum, portals, etc. If a bunch of players plotted an entire planet, I donāt think James would ok the spawn of a new oneā¦just for that (not sure tho).
Dzassak and Trung did spawn during free weekend event 2019. These two are latest permanent planets. I think backer planets were described to be on first 50 planets so maybe because of that, exo system and lower player base new permanent planets havenāt show up.
To original topic I donāt see why this plotting āresourcesā is now coming so heated, this is old mechanic of game. Just plot area/air if something needs to be available on next time or else it could have something strange next time.
What I understood is that also resources are taken in consideration and since biitula doesnāt has any exclusive resources, the problem with lack of space is not enough to Spawn another planet because there is a lot of space left in all the other planets
From what I remember the planet spawning isnāt currently set on auto, but instead pings the developers when the criteria are met. This stops us from playing planet spawning games like what a few of us brainstormed back on release.
Doubt this is even going to happen if we already have exos. I know they are not permanent but they are here to fill that gap also seems like a lot of things needed for rental planets are being finished lately, so we will eventually have more planets.
I can certainly attest to this. Iāve had tons of suggestions both in public like this and private during phone calls with the Devs. 90% of the suggestions canāt easily be implemented because of how one things affects other areas of the game. So it takes a lot of time to work toward it and also even add the technology needed to support the idea.
Something that I had a long talk about with the Devs over 1.5 years ago is almost coming to the game. So patience is really needed. Most importantly - working through the idea and finding the right time for when it makes sense to be implemented. It is hard to know when that is and only the Devs do. They will change the game, website, systems, or whatever is needed when it makes sense and they are ready for it.
Resources cannot get locked down basically. They will spawn in non-plotted areas and distribute different in areas that are mined over and over. I forget all the specifics but it isnāt as bad an issue as it sounds. Iāve had personal conversations about this with James and brought some ālockedā to his attention. He certainly does care but sees it as less of an issue because of how regen works compared to people that donāt understand all the base systems. Plus he has to find the right time to deal with stuff and there are other parts of the game that are much more important to fix now. If people only knew how much James really did careā¦