Let’s take a look at setting prices for two different items. With the introduction of skills, we now have to unlock the ability to make most items. Sure, most people will probably pick up a few crafting skills to make the basics, but the majority will not have the ability to create mass batches of gem grapples. This will mean more people purchasing from and selling to those of us focused on crafting. If you are a miner, you will probably have more ores than you know what to do with. If you are a hunter, you will have more meat and bone and oort shards than you know what to do with. You’ll sell those via request baskets to people who can use them. With your profits, you’ll buy a new hammer or slingbow or lance.
So what’s a fair price for that hammer? This question can be answered in one of two ways. The easiest way is by the materials it takes to make it. I’ll use the iron and gold hammers as examples here. The iron hammer takes about 8 minutes to craft from raw ore to finished product. You’ll need 2 iron ore, 2 fossil extract, a furnace w/fuel, and a workbench. You can either mine that iron and fossil yourself or purchase it. I would say, based on the commonness of iron, that it should cost about 10c per ore. This sets your material costs maybe around 30-40 coins. This will also take three skills:
Basic Crafting to make the furnace, workbench, and iron bars
Common Item to make the fossil extract
Common Tool to make the iron hammer
The other way to look at the question of price is from the direction of the buyer. What’s it worth to you? What will it get you in return for the coin you spend? Well, if I’m willing to buy iron for 10c a piece from you, and the iron hammer can break about 100 blocks (Durability of Tools (Recorded information)), if all you mine with it is iron you will get about 1000c from your investment. A price of 100c on an iron hammer gives you a 900c profit! If you are mining gold or silver, you’ll make even more.
This brings us to the gold alloy hammer. This bad boy has a material cost of 20 gold ore, 40 copper ore, 5 fossil extract, and 9360 spark! It will take about 25 minutes from raw ore to finished product. It will also require three more machines (compactor, refinery, and mixer) that take two more skills to unlock. To make that much spark would require more than 1 compact hard coal or 31 compact peat! Needless to say, this material cost is much, much higher than the iron hammer’s. Let’s say that gold is twice as rare as iron. If you are willing to sell iron ore for 10c, gold ore would be 20c at least. Let’s say 5c for copper. This makes the ore cost 600c for one hammer. I’ve purchased 1 compact hard coal for 400c. This brings our material cost to a minimum of 1000c. This is 25 times the cost of making an iron hammer!
But what’s the value of that gold hammer to you? Well according to @olliepurkiss, “Gold tools are designed to be the ‘wild card’ of the bunch with very high critical chance and critical effect making them unpredictable.” They do more damage on a normal hit and have a much higher chance of doing critical damage. This makes mining a lot faster. Since durability of a tool is based on the amount of strikes it can make, not the amount of blocks it can break, doing more damage each hit allows you to break many more blocks per hammer. Gold hammers are also the lowest tool that can break all blocks. This allows you to gather titanium and gems to sell to crafters.
If we think that 100c is a fair price for an iron hammer (with the potential of a 900c profit), and gold hammer costs 25 times more to make while giving you the ability to collect all materials in the game, a fair price for a gold hammer would be between 2000c and 2500c. You can either invest your skill points in Hammer, Power, and Agility to make you faster and more efficient at mining, or you could purchase 5 skills just to be able to craft a golden hammer an save your money. Which one sounds like a more profitable plan to you?