All right so, I think I’ve “found” my new base. I wished in the past I had documented more stuff so I realized tonight (thinking about this other thread) that I should probably just do that. I’m a little bit into it so luckily (for you) I have relatively few pics so far.
I added some height today though and did at least get some pics of that.
A couple of months ago I finally reclaimed EVERY THING. Every base, shop, campsite, farm, all of it. It took a couple of weeks here and there to get all of the stuff consolidated from various alts and into a single storage lol. Since then, I’ve been wandering. I started a couple of tentative builds but nothing I was enthusiastic about, and meantime I was wandering worlds and looking at maps too.
A few days ago I was coming over a mountain and just stopped in my tracks, not only was the spot there but I instantly knew that I would need to build a tree right there. TBH the spot is a little closer to some other large bases than I like - I was making my way from a hub to a candidate spot when I came across this. Zero hesitation and sorry not sorry if that’s troublesome later
(There are no other builds within site or probably 500m of this spot right now.)
So, this will sounds weird but the shape of the tree is a sort of a compromise I accept with the planet. The blocks were placed as I meandered along with the actual landscape and The center of the local spiral was preserved as a bit of a garden that I may decorate around later but remains unplotted, for now.
The tree is in a small spiral plain, it has mountains on one side, with a few craters. There’s desert on the other side, with an odd strip of mud On the other sides are two kinds of local forest. I didn’t really take any pictures of the area before I got started, but here’s a small spiral fragment to give you an idea of what I mean:
At this size it’s more of a ring I guess. This one in the pic was a little smaller than the park that got me posting about the build. The park isn’t the most scenic thing but …
Here are a couple of pics taken after I walked out the original ring, and got the center or the spiral blended up and out to the ring I had originally walked out.:
After that I added a couple of layers under the outer ring. Since I had placed the original ring around the terrain at plot height I did it by walking under.
This took me a surprisingly short time. I hadn’t considered this sort of method or pattern before and reaching that point took me … yeah a surprisingly short amount of time. After that I just sort of kicked it around the area for a minute trying to decide if I was still wanting to carry on
The beginnings of “TRONK” for sure.
This is the view from a nearby mountain. It gives a pretty good feel for the shape.
I just want to say at this point that my favorite material in boundless to date has actually been lustrous wood. I’ve probably placed more blocks of this material in every form except deco than any other block. Because honestly “f” deco lustrous thanks. But yeah that aside I realized a bit later that it would be awesome to make this out of ancient timber. But I had stacks and stacks of timber already into the build (I was farming another batch of trunk when I realized this) and ancient doesn’t come in the main color I was using.
Not only am I not willing to do all the chisel changing but just arranging it would take far longer than the time I had spent building with some favorite blocks from reclaim. So TRONK is a tree made of boards.
I already have plans to integrate some other shades and whatnot. However, this tree shall forever be made of planks, methinks. Anyways …
I decided to explore around a bit beneath, and see if there was anything interesting in the area. I mean, besides some cave goats. I cleared a little space over a couple of days, had a look at what sort of caves and other underground stuff is here as well as some interaction with the local crater field.
While I was clearing this out, I decided that the thing to do under the center of the tronk was to add a fresh, green, new tree at the base/heart of the thing in a sort of “supporting” spot. It was an odd shaped thing to sort out as the unplotted park is a dozen plots in a regular shape.
I had an idea for that too and went for it. It took a couple of days and I’ll probably be polishing this for a while, but I think I got in a passable sort of “canopy”! I have an idea for the merger of the base with the floor but first, some shape for the top.
It looks very squat, the foliage starts in the 5th block above the bottom of the plotted area. It also has a little hobbit hole to a natural cave under the park that makes a great little warping spot.
Temporary portals and some working storage.
In that pic you can see how it meets up with the bowl around the garden, being supported above. You can also still see a good amount of soil under here as I haven’t yet blended the outside into the landscape, yet. When the exterior of the base is fully defined I’ll trim that stuff out.
I’m thinking about making some of this stuff down here into something of a root system but for now I’ve decided to finish flooring it in and leave it open while I consider where/how I want to build some of the needed areas.
Storage, workshop, a little hub, who knows what else. Oh yeah,a forge. Because Masochism Really
You can walk to the mantle through here. There’s some water involved though:
Tonight between other things, I added an outer wall on the original contour of the platform.
I was not unhappy with the result!
I was tempted to mess with the outer line but at this point I decided to go ahead and reinforce the original shape completely. I ran up onto the mountain next door, and had a loo. Also not bad!
I wanted a snack, too. Relevant only because it meant I stood still for a minute:
While I was snacking I decided to get something that would help with scale. I had placed the wall without plotting first so here it is rising above the plotmap. At the time of this pic the plotting is two layers deep - the large space underneath, and only where required for the trunk base.
No Grid:
I stopped by the park.
There was weather.
So Anyways …
I decided to add another plot to the upper wall, instead of getting involved with the base because it was already getting late. I mean this was awhile ago too. It’s really late Now
So I was growing the outer wall a bit more, and wow that took a couple of boundless days At one point I turned around and BAM sunrise at the park.
Maybe sunset
More tronk. More. IDK 20ish SS now. More plotting. Relax. Go to the park
So I added two layers to the wall tonight overall. And spent WAY too much time messing with a pond I was trying to integrate at the edge of the space when honestly I think I’ma delete that now.
So in closing I decided to get some pics with a little more distance, so I ran around the neighboring areas, and took a few more pics. At this time the plotting overall is 4 plots thick (high) right at the wall. Depending on where you are at the wall due to terrain there are about 2.5 to 3 plots visible above ground, it varies due to terrain. Still it’s - a chonk.
I mean, I have more but I’m sure you get the point
So there’s some ways to go with this, and a lot isn’t clear right now. But I’ve mostly spent the last few days messing with this in a way that I haven’t been interested in Boundless for a while. If I’m going to play even casually I mean I have to have a workshop and some storage and whatnot so, I guess I’m going to do it here.
Did I mention it has a park?
IDK but, just how much that amuses me is pretty funny, in itself. Still
All right 5 AM I’m out. Probably more later. I never had such a thread about my old build but maybe I’ll keep up on this. Or occasional updates, or something. heh.