I just wanted to say holy jesus, the sound in this game makes me tingle like an ASMR video.
Just the sound of the pitter patter of feet on the metal, on the stone. The little grunts and things the oort makes like -always-.
The sound the tools make when you whack certain blocks.
<3
Thank you. LOVE IT.
19 Likes
Foley artists ftw. The unsung heroes you always hear and never hear about…
5 Likes
Zina
May 4, 2018, 10:03am
3
Some of those AMSR videos on youtube, makes a lot of me tingle. And yes I love all the sounds in this game. Even the grapple.
james
May 4, 2018, 10:30am
4
Well strap in, because when the new worlds hit they come with new weathers, new atmospheres, and new biome ambiences.
Did you ever see this?
Noise
Finally a short captured demonstration of the ambient SFX system that will shortly be hooked into Boundless. We recommend you plug in your headphones before listening to the video.
https://www.youtube.com/watch?v=ut1oCfKuyjw
During the video Rebecca gradually enables and disables a range of features that change the ambient SFX coming from the environment, including:
Selecting the biome’s thematic ambience.
Varying the time of day changes the biome’s ambience.
The wind strength.
The altitude above the biome surface, again changes the ecological ambience.
The altitude below the biomes surface, ie. underground.
Walking through short and long grass, also effected by the active weather system.
Interactions within the grass: tool impacts, footsteps, falling, etc.
Manipulating the block types interacted with.
Being close to water.
Being in water, and associated interactions in water.
Being under water, and associated interactions under water.
All whilst the atmospheric birds are tweet, tweet, tweeting.
9 Likes
A game designer, a coder, and an artist walk into a bar.
“Don’t forget that audio is a core part of any game dev effort,” says the bartender.
2 Likes
Zina
May 4, 2018, 10:46am
6
@james
Wow, I never saw that before. Thnx. I heard a couple sounds I’ve not heard before. Would it be safe to say there are some creatures in that , that are not currently in the game yet?
james
May 4, 2018, 11:01am
7
Most of the creature noises in there are “ambient”, ie. to give the feeling of a biomes and environment.
1 Like
When do you think the new worlds will hit?? A rough estimate?
My excitement cannot be withheld. <3
2 Likes
schasm
May 4, 2018, 12:40pm
13
It is lovely work on the audio. The Hoppers still give me the fear when they spawn near me in a dark cave. Yikes.
Woooo, new worlds!
B0ne
May 4, 2018, 12:47pm
14
Would be nice to have some lightning weather effects and the associated rumbles of thunder depending on distance etc.
Don’t do it you know what my priorities are when it comes to updates
1 Like
Yup, i just pee’d a little from the excitement.
1 Like
Perfect summation of everyone right now
3 Likes
i wanted to make a post about how much i like the soundtrack and the general sound feeling of the game, but instead i now just revived this one.
great soundtrack and general sound feeling of the game
4 Likes