Before I start, may I say that this is a suggestion that has come about from my own ignorance of how things work.
I met a player, we decided to share beacon spaces in hopes of, through a collective effort, making it off of the planet Berlyn. Long story short, I did. I then set up base on Elopor, saved my location then headed back to Berlyn to leave a location marker for the other player.
This cost me, at this point, 1000c. 2 one way tickets.
I make it back to Berlyn, Leaving the location picker for the player. I then had the idea I would simply set a warp up for them. Im aware that after you break open the warp you get 30s to jump through or whatever... And its a one way trip. What i DIDNT know was that the blocks, regardless of whether or not you break them open, will eventually (after like a minute) break open on their own. The warp i crafted for my self did, then i took it so as not to lose my chance and as im going in, the other portal opens up ... that cost me another 1000c.
It would be nice if the portals would last, as unopened warps, with their locations set, indefinitely... Until broken open by a player to actually reveal the warp.
and while im mentioning it,
Warping costs wayyyyy to much anyhow. Traveling is a poor progression gate, and with something as 'signature' to this game as warps they should be used more frequently and freely.
I suggest 50c for a trip. thats one two way trip per level, ten trips when you hit milestone ranks. this is good for farming away from base too, save your location, go fill up, warp to and fro as you need to dump stuff.