Weekly Dev Update: 2016 September 2nd - Secret Features, GUI and more

I mean which unrealistic axes on the other end of the scale would that be? I couldn’t say what I’d rather have or if there was a third way without knowing that.

Also, ollie asked me twice about how to do it differently but never got back to it (or I can’t remember it, correct me if I’m wrong). What do you, he and others who might be involved think about that alternative idea?

link to the idea

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