I have personally experienced this in the past, And feel the community may need to be managed better.
Currently I feel the economy is wrong(this has been debated before), Leveling up in general gives a lot of money. But when the game becomes established like it is now people will have to level alts for money, as once at 50 the money income dramatically reduces. For players who wish to monopolize something and make money in trading, this isn’t good as when there is a lack of new players bringing in new money and trading, the currency pool shrinks and prices get cheaper because money is more valuable and items less and less valuable because they can be infinitely replaced by regeneration.
I feel that combat on a new alt is incredibly hard, stone/copper tools hardly hurt mobs on starter planets and its hard to get basic stuff like bones and meat. I feel this could be addressed.
Skill point system needs to be simplified, I feel skill points should not go up in cost as you level. They should be flat so its easier to plan for.