So I decided to take up forging my own stuff again… well I have been doing it for a while, but now I need bows for the hunts I’ll be leading on Fridays. Oh Em Geeeee yesterday I managed to get two stacks of topaz bows the way I like them… but this morning … I have been working on it for hours. FINALLY got a stack to set.
This is the cost:
That is insane. I had been trying on Topaz, and decided to change over to Diamond… well cause they might be easier… since the effectiveness meter is a smidge higher than Topaz.
I could wish that the forging RNG would have less randomness, so there is more focus on a specific boon based on the Gums… even if that means we need new or more Gum options. I like that there is a random chance, but this might be a tad rediculous IMHO
Not complaining, just showing that this can be crazy when people ask why things cost so much.
Replace deconstruction resin with a boon removal, the one that uses roadrunner feathers.
Step 1, get a damage roll. No damage, cancel the forge. You only lose an effect gum and draining boon (cheaper than a deconstruction resin).
Step 2, get your speed to desired level… use 5 or 6 lightness gums, don’t stress if 3rd boon is random.
Step 3, use special gums to get your multiple shots, if something else rolls, use your boon removal to get it. Even if the speed gum rolled something else in the 3rd boon, you can easily get what you want with 2 boon removals. Level up to desired level.
Step 4, come back to damage until you run out of vigour or stability.
Yes, it is more expensive if you need to use the boon removal every forge, but using this method almost guarantees a decent forge every time. As you say, time is money.
Now if you were to ask if Quirk Transmute was worth it I’d say yeah, if you’re trying to get Clear Weather or some other awesome quirk thats useful. Most quirks are useful in their own way. Like Increased Damage during the day/night. Or Faster Action speed while full.