World Builder Prefab format details

Below are a few notes on the Prefab format used by the World Builder:

  • Each Prefab contains 2 complex values called "blockMeta" and "blockTypes".
  • These are Base64 encoded uint8_t compressed data.
  • The compression is a Variable length Run Length Encoding (VRLE)
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I’m not sure if you suppose to allow me to see this information. :see_no_evil:
Is it a secret :speak_no_evil: or anybody can use :hammer_and_wrench:️ it for prefab’s side applications? :gem:

It’s just incomplete. And I couldn’t post on another thread whilst this was still a draft.

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Oh, man… Just finally read about base64.

So blind I was:dizzy_face: