Unlimited plotting is an absolute must. Youâd finally attract the Minecraft crowd then.
2 Likes
I was actually going to make this exact same poll the other day
come on pvt worlds!
1 Like
Kal-El
23
Depending on the options for the rented planets, I will be renting at least one. I have a similar thought to @Evergreen. I would like to form a universe with a couple of planets and reduce the level of grind. I definitely want to pick the colors and biomes for the planets. Even if this means the planets cannot be part of the live universe, I am not too concerned about it. Get players with a similar mindset and we can go off and build whatever we want in a universe that is set up how we want.
As far as the concerns about this making the current universe feel more empty, it might. But at the same time there are many times when there are so few players in the universe anyway, I am not sure how it makes any difference. I barely ever run into anyone that is not part of my guild even when I am going to other planets. If there are players (like some of my friends) that left because there was too much grind in the game, then maybe they come back to the game even if it is not to the live universe. Not sure this is a bad thing for the game versus players just leaving the game entirely.
5 Likes
Disclaimer on my vote: I went for the higher option of the two I was between, but right at the moment we have to be a little more careful on the money front, so might not go that high if it were to drop very soon⌠but provided we get back to normal here before long, yeah, Iâd go as high as $14.95 a month. I pay around that for ESO Plus (which I should probably cancel cause I donât use it much now because of Boundless
).
Not sure exactly how much I would use it though, I admit⌠I want to support the game, and Iâm thinking it would be a good thing to do for my friends here, keep a bit for myself but otherwise turn over the keys and let others do whatever. I suspect Iâd keep most of my projects focused on the public worlds⌠might be fun to give my sense of humor and silliness a little freer rein on a private one perhaps though⌠
3 Likes
You donât really see players in Boundless because a good chunk of the game consists of doing things on your own. For meteor hunts, you go together. But to farm shimmering orbs, mine, etc. going together can be counter-productive.
1 Like
Kal-El
26
I will not disagree, but my point is more that I do not see other players going through the portal networks or getting out of the settlements on the other side. I could very easily be playing a single player game with a few NPCâs. What does it take for Boundless to really be an MMO? The only activity where you benefit from directly interacting with other players is hunting. Shopping I never see anyone in a shop selling their wares. I have meet up with players when we are hand trading, so I guess that counts. As far as building, even though we are building a settlement together, we are not necessarily working on it at the same time or even the same building. There is no benefit to working on the same build, farming, mining or crafting with another player right there, working with you.
Quite frankly the other reason I do not see other players is the large number of planets and the small player base. As far as steam players go, we have reached a point where on average there are fewer than 2 players per planet at any given time. With the exoâs and sanctum it is probably less ( Boundless - Steam Charts ).
So to my point if private/rented planets increases the overall player count maybe this is good even if they are not always or ever in the live universe.
3 Likes
This is what I think as well. I think the main universe might die off, but so many other smaller ones will become the norm whether tied to the main or not.
Imo this is what the game needs. There are too many types of players in this game being forced to playing specific ways because of various limitations. Allowing owners to manipulate those limitations will allow certain player groups to grow and thrive and bring in new players and as a result the game population would grow as well.
Like you I donât really see any difference in the main universe right now. Everything is so splintered and you hardly see anyone from other groups / communities. Why not get player manages worlds going and let those communities grow and thrive under the conditions they enjoy Boundless most in?
1 Like
Kal-El
28
I believe if nothing else, if player run universes develop and a majority of players are in universes that have certain features/mechanics in common then maybe those should be considered for the live universe. So if 75% of the player are playing in universes where crafting times are reduced 50% then maybe the developers should consider this for the live universe. Does this give the developers an additional feedback loop on what most players really want versus the forums?
7 Likes
For me, crafting time consists of start a batch of whatever then go to bed. Itâs so long I donât bother waiting.
Well yes youâre potentially right. But there are those who like to play games the way the developers intend them to be played and there are those who think games are more fun when theyâre allowed to modify/host/etc play their own way.
Iâm not necessarily sure that means you need to incorporate those changes into the main universe unless the developers just wanted to make the live universe the preferred universe and to garner more players as a result. Because there are purists who prefer the way devs intend things to be played, that means they may then need to create their own worlds for âvanilla Boundlessâ if you will. If they have to do that those players may get run off.
Thatâs the only reason I donât exactly agree with implementing the âpopularâ world changes in to the live universe.
Fallon
31
Yikes on that. I want early backers to get their backer perks as soon as possible, actually.
1 Like
Simoyd
32
Iâm both surprised and happy that the vast majority of people would prefer worlds connected to the current universe rather than private servers. Until now I had thought this could break apart the community and drastically reduce active players on the main server. Now Iâm not so sure.
2 Likes
seeing the next update of beacon speculation, yes please, so nobody can speculate in a world at least
Thatâs not an update itâs a suggestion thread from the devs to find out if there is a way to do it. And land speculation can and is already done
1 Like
Soon it will be, since most have voted yes, so, there is no going back, if there is a consultation and also everyone sees it well, friend will be a next update and we will see many problems coming with it, but until donât check it, they wonât know what will happen
I would rent a rental planet, as long as:
- I donât have to use plots (there could be varied planet sizes and prices)
- I could choose planet colors and lighting
- It is connected to the main universe
- Optional God mode is fine (terrain, biomes)
It would be understood that it is not a planet for resources. There would only be âresourcesâ if you made a farm or something like that.
I would use it as a nice base to mess around with and build on. Players would still go to shops, hunt, gather, and stuff because the rental planet would be a building/storage planet. I donât think we would lose as many players as others have suggested.
3 Likes
I apologize for leaving the subject, it was not my intention
I think this is one of the things that will help maintain the public MMO aspect of the main universe. You still need to travel to EXOs or the main universe to mine metals/gems and participate in events.
3 Likes
i think that would make rented worlds kind of pointless if i have to go to the main world and spend hours upon hours to mine and craft all the stuff i need for my rented world then it just becomes a more expensive version of GC
3 Likes
Kal-El
40
If I have to haul everything back from the public universe and cannot use the colors I selected for my planet in my own build then why do it? Why is there this insistence that I HAVE to interact with other players? If you are not online when I play then how does my getting resources off of a rented planet hurt your gameplay?
There is no difference in renting a planet and getting resources and buying plots and walling off resources (which is happening), so why is one ok and the other is game breaking?
2 Likes