Hello Friends,
Our first year of official release is quickly rolling past. In light of the anniversary of early release and 1.0, I would like to pause for a retrospective. I would enjoy a fun and lighthearted conversation about what your first year has looked like at a glance. I’ll start so as to provide a template and engage in the conversation.
Early Release -
Day 1 - Beckon
I quickly found my pals from old Aquatopia and briefly visited with them as they feverishly gathered materials to build the first town. And congrats to Jenn, Moe, Dune, Andy, Rizzie and the others for being the first city in Boundless. But I had different goals. I wanted to be a space pioneer. So I furiously leveled to a point where I could augment warp.
I am still proud to say that I was Till’s first explorer and viceroy. You can imagine how difficult it was trying to build a shelter on Till as a level 15ish on day 1. I realize now how foolhardy it was to do that but it’s now a fond memory of starvation, lava and mayhem.
Early Access Days -
Explore, explore, explore. Lots of untouched planets to lay beacons on. . . Where is the diamond!?
I found the diamond. I made probably the first underground mine. Lots of people were mad about that.
I hooked up with my old friend Hash and volunteered to help him build the Ultima portal network. With his help, I successfully established the planetary connections and hubs for Eresho, Tana and Gyosha on the day that they spawned.
This was around when 1.0 dropped.
1.0 -
I made this post to welcome the new community.
The game changed. . . for the better. New life. So many people to meet. So many people who would become magnificent builders, hunt leaders and city planners! It was fascinating to see my favorite game literally change overnight. It felt great to share Boundless with the world!
Building projects became the norm now. We had the resources to go big. I made a clock tower for Beckon, a lighthouse for Angel and a shopping mall for Till and Gyosha. I would literally start a build in the middle of nowhere and before an hour was up, I’d have two or three people plotting and building out next to my structure. My malls did not do well due to poor planning (not naming names!) so I abandoned them after a couple months. I started leading hunts and enjoyed that until the T6 planets came and then hunting went to discord bot notifications and that was just too structured for my schedule, so I generally retired from hunting.
Mid-Year
I mined. And I mined. And I mined.
Did I mention that I mined?
I outgrew my original workshop and base during this time so I found a permanent spot for my would-be-manor. I still am working on said manor to this day
The last few months
Every exo, every time and I quickly burned out of feeling a ‘need’ to ‘keep up with the Jones.’’
Now I’m constantly building like mad on my home.
I realized at some point during this time that I was so self absorbed that I had neglected much of what brought me to the game in the first place, so I began exploring again and just meeting people and seeing builds. I don’t have the income sources I one did because guilds became a thing and I am not “guildy”, so most of my valuable assets are no longer relevant. But hey, you gotta share the love and wealth.
I realize now that I will always be a dinosaur in this game. I can no longer play the min/max. I am officially a casual. In a regard that makes me sad but it is also (for me) maturity.
All in all, I am still loving this game and plan to be around a long time.
Sorry this got so wordy. I hope mine is the worst example here. I do look forward to hearing other Boundless retrospectives and I think the bigger picture will help us to see the pieces of the puzzle of our community.