Please see the comments by myself, @lucadeltodecso and @nevir in this thread for some descriptions of the process we’re following:
If you would like to experiment yourself with colouring a world then it’s possible with the World Builder. It’s the exact same tool and system we’re using.
You can:
- Manually select all colours by eye, and then
- Create a recipe / set-of-rules that generates something similar.
The first is pretty easy the second is experimental and hard.
The aim is to make all worlds uniquely coloured using a variety of rules. But each world should look great in its own way.
For a first pass I thought the worlds looked great. But I fully expect them to look considerably better at 1.0. We achieve this by experimenting, iterating and practising.