About Armor/Clothes - Wearables

To give you a little bit of visibility on what we’re planning (subject to change as always):

Customisation: Wearables, visual customisation items. Come in sets (planning 5 core, 5 additional sets) of pieces which vary in rarity (there are two of each piece per set). Full set example:

  • Head x2
  • L Shoulder x2
  • R Shoulder x2
  • L Upper Arm x2
  • R Lower Arm x2
  • L Forearm x2
  • R Forearm x2
  • Chest x2
  • Back x2
  • L Upper Leg x2
  • R Upper Leg x2
  • L Lower Leg x2
  • R Lower Leg x2
  • L Foot x2
  • R Foot x2

Stats: Rings, stat affecting wearable items. Are visualised on fingers. Rings are crafted and then stats are added/rolled via the Forge. Full progression of materials (wood, stone, metals, gems, specials).

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